Aqualon World Updates

  • Additional Daily Fact Updates
    Mar 11, 2023

    Aqualon facts #8-#15 have been updated with more content and better prose as well. Preparations for regular video uploads with voiced facts and lore are well-underway.

  • Updating old Daily Aqualon Facts
    Mar 10, 2023

    Aqualonfacts #1 - #7 have been updated with improved prose and/or additional lore in preparation for audio recordings to come. (Find Aqualon Facts on the Aqualon Discord)

  • Article Categories Implemented
    Oct 21, 2022

    The World Anvil article category widget is now correctly rendered in articles on this site. This makes the Encyclopedia Aqualonia article much more useful.

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Featured Novel

The Storm Winds of Glazglubin


Storm Winds of Glazglubin Cover

"There's a monster in every man, boy. Within me, there is a host, and one day, it'll be yours to command." Too often these days, Kenji's mind turns to the words of his accursed father. When he fled the Old Country, he thought he had left the monsters behind, but now he sees them every day in the eyes of his friend and mentor. His world is about to crumble in a spasm of eldritch magic, and though he can see the face of his undoing so clearly in his nightmares, deep down, he knows that the first blow has already been struck.
As the tendrils of a soul plague lay claim on Aqualon's oldest and most powerful magocracy, the Lord of Wind, Kenji Sokolow, is cast down from his high tower, pressed to rally whatever forces he can find. But first, he has to survive...

Featured Short Story

The Black Priest of Rastrowel


Black Priest of Rastrowel Cover

A gripping short story from the life of Lyn, a young girl in the care of two HJT Ferries, ships mages for hire, which operate from their office on the island of Rastrowel, the highly religious birth place of the Church of Pure Souls.

Faced with prejudice against mages every day, Lyn's winning personality and innocence keep her well within the good graces of her peers, until a Black Priest, an inquisitor of the Church takes notice of her...

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A Synopsis of the World

Seventeen centuries of peace have allowed the people of Aqualon to flourish. Since the Great War, now known as the Age of Heroes, when the Old Gods rose up once more in vain, the world has become prosperous: powerful magocracies in the Middle Lands are going through a magical industrial revolution and rich tapestries of cultures flourish in the Yamato Mountain Range and the Seventeen Yonder Islands. These lie in the Corsic Ocean of the Ocean Belt beyond the 150 kilometer band of iron, the Iron Belt, which rings the planet around its equator.

And isolated from the rest: two technocracies so far beyond them that they could be thought to live in a world of their own. They are divided by their opposing views on integrating magic and technology, yet united in their quest for knowledge.

But who would have thought that none of these would start the next great war?
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Browse Aqualon's countless lore articles below: Fantasy, Scifi, Horror, Mystery; there is enough to suit any palate and sate any appetite.

The Travel Gates of Fulgrath

Before the so-called Declaration of Existential Independence of 22 GE can be enacted, the old jump drive contained within the core of Borealis is fired up unexpectedly: A group of radical technocrats steal the heart of the city to construct with it their own technocratic city called “Miyako Fluxum”, which will later often be referred to as “the Moving City”. They disagreed with the decision to ban the faculty of technamagix, saying that all knowledge is good knowledge, and now their new city jumps from place to place within the Great Land, more openly trading with the Middle Lands, the Yamato Kingdom, and the westernmost city called Altonar, a less developed technocracy. The isolationist Borealis, on the other hand, still hoards much of its advanced technology and only conducts trade by proxy through its way-point outpost Rimcity on Guantil-ya.
— From the Green Book, by Sagamund Greenhorn
  While being the first technology that utilized spacial bending with an emphasis on advanced gyrometrics rather than raw clockwork magic (though still using magic to bypass certain natural laws), the jump drive made its way into the most advanced magocratic city of Aqualon, Fulgrath, in time.
  The great city of Fulgrath has a large district called "the Forge", which is where most of the magic engineers, smiths, and engineers are located. Amazing new machines are invented and realized here every day, though most of the truly monumental research is done in the Grand Academy of Fulgrath in the north of the city.
  Though electric carriages had their brief dawn in Fulgrath, the need for a proper mass-transit system to connect the large areas of the city to each other was quickly realized. Scholars of the Grand Academy of Fulgrath and magic engineers from the Forge worked together for months until they received unexpected but welcome help from Miyako Fluxum, the moving technocrat city, which had already become an important trading partner for Fulgrath at the time. Together they created the transit towers, which harness soul energy and spatial distortion based on high-speed soul computation to warp so-called 'travel gates' together and allow people to move from tower to tower in seconds, regardless of distance.

Miyako Fluxum

Miyako Fluxum is one of the two High Technocrat cities, the other being Borealis at the South Pole. It is the seat of technamagix. The city is underground and changes location regularly using jump drive technology, which is why they are often called "The Moving City". This jump drive, technamagic in design, was originally the heart of Borealis, until the Declaration of Existential Independence1
On this historic day, the Council of Faculties of Borealis, decided to use the newly available DVF Suppression technology to permanently turn the city into a clockwork exclusion zone.

This was done for two reasons:
Firstly as an ultimate deterrent to secret technamagix research within the city proper.

Secondly, autonomy from the direct influence of the Great Clockwork, which was by then believed to subtly influence mankind using its massive Base DVF.

The generators were constructed, installed, and activated over the course of 3 years, after which the technocrats of the south had freed themselves from destiny with nothing but their own ingenuity. Whether for good or bad remained to be seen.
around 22 GE

Magus Academies
Organization | Jan 25, 2019

There are a number of magus academies on Aqualon, the largest and most recognized five are located in the Middle Lands. ~ 1429 Words

Poetry on Aqualon

Glint Stray in the Void

Short Poems

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Voiced by Koray Birenheide

Short Stories

The Travelers Guide to Aqualon

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