Aqualon World Updates

  • Article Categories Implemented
    Oct 21, 2022

    The World Anvil article category widget is now correctly rendered in articles on this site. This makes the Encyclopedia Aqualonia article much more useful.

  • The Storm Winds of Glazglubin now on Bookshelf
    Oct 17, 2022

    With the new website up and running, "the Storm Winds of Glazglubin" has been added to the bookshelf. We are currently up to chapter 5 at over 50.000 words!

  • Significant Website Overhaul
    Oct 16, 2022

    While the design remains similar, the engine below this website's hood has been completely rebuilt from scratch. This platform no longer directs back and forth between itself and World Anvil, instead you can access almost all Aqualon World Anvil content right from here. Articles are regularily cached, meaning you can load articles fairly quickly and directly under the "Explore Aqualon" tab. The article search has been enhanced, there is a new "random article" feature and several style upgrades have also been implemented.

Featured Novel

The Storm Winds of Glazglubin


"There's a monster in every man, boy. Within me, there is a host, and one day, it'll be yours to command." Too often these days, Kenji's mind turns to the words of his accursed father. When he fled the Old Country, he thought he had left the monsters behind, but now he sees them every day in the eyes of his friend and mentor. His world is about to crumble in a spasm of eldritch magic, and though he can see the face of his undoing so clearly in his nightmares, deep down, he knows that the first blow has already been struck.
As the tendrils of a soul plague lay claim on Aqualon's oldest and most powerful magocracy, the Lord of Wind, Kenji Sokolow, is cast down from his high tower, pressed to rally whatever forces he can find. But first, he has to survive...

Featured Short Story

The Black Priest of Rastrowel


A gripping short story from the life of Lyn, a young girl in the care of two HJT Ferries, ships mages for hire, which operate from their office on the island of Rastrowel, the highly religious birth place of the Church of Pure Souls.

Faced with prejudice against mages every day, Lyn's winning personality and innocence keep her well within the good graces of her peers, until a Black Priest, an inquisitor of the Church takes notice of her...

Lore Articles and Maps

World Map

Gargantuan and already filled with many interesting map pins.

All Lore Articles
Sorted newest to oldest

Dunhearst Asylum


On the foggy Church island of Cromwell, there lies an old Sanatorium that has endured for over a thousand years. It's history is grim, but its secrets... they are grimmer.

The Keeper Weapons


These greatest of weapons bind the great elemental Ur-Souls to their Keepers, enabling them to perform impossible feats of elemental magic.

The Keepers


Mightier than mages, only five Keepers ever exist at a time, each exerting total dominion over one of the five magical elements.


A Synopsis of the World

Seventeen centuries of peace have allowed the people of Aqualon to flourish. Since the Great War, now known as the Age of Heroes, when the Old Gods rose up once more in vain, the world has become prosperous: powerful magocracies in the Middle Lands are going through a magical industrial revolution and rich tapestries of cultures flourish in the Yamato Mountain Range and the Seventeen Yonder Islands. These lie in the Corsic Ocean of the Ocean Belt beyond the 150 kilometer band of iron, the Iron Belt, which rings the planet around its equator.

And isolated from the rest: two technocracies so far beyond them that they could be thought to live in a world of their own. They are divided by their opposing views on integrating magic and technology, yet united in their quest for knowledge.

But who would have thought that none of these would start the next great war?

Browse Aqualon's countless lore articles below: Fantasy, Scifi, Horror, Mystery; there is enough to suit any palate and sate any appetite.

Magus Academies

A total of seven Magus Academies exist on Aqualon, and though the two located on the Ocean Belt wield considerable power and prestige among the many islands there, they are barely known in the Great Land and are looked down upon by the five Magus Academies of the Middle Lands.  

The Magus Academies of the Middle Lands

Each Magus Academy in the Middle Lands is attached to one of the five great cities of the Middle Lands.  

The Spire of Rahn

The Spire of Rahn is thought of as one of most beautiful buildings of the Great Land, if not the most beautiful one. It reaches 252 meters into the sky and is pure white with wavy, spiraling designs winding up to its tip and water ever flowing down its sides into Lake Rahn in Aquaris. Here water magic is taught to the students of the academy, and the base liquid for spell ink is crafted in its secret alchemy laboratories. Save for the Faculty of General Scholastics, all faculties of the academy are geared towards research and education in magic.  

The Bonfire Shrine

In a great glass sphere layed half inside a mound of soft earth is the Eternal Flame of Lumina Aka, maintained constantly by the mages of the Bonfire Shrine. This is a sacred order, dedicated by virtue of tradition to keep the flame alive by educating new generations on the secrets of fire magic. Because fire magic was used to such terrible effect in the past that it actually caused the Brotherhood of the Null to be founded in response to an event related to its misuse, there is a great emphasis on control and inner balance in the curriculum of this academy. However, some educators of the other Magus Academies of the Middle Lands look down on the Bonfire Shrine due to its esoteric tendencies. It is notable that the Charwoods owe their name to the order: The charcoal burners of Lumina Aka are all former initates that have turned their craft into an iconic business, providing one of the city's main exports.  

The Grand Academy of Fulgrath

The Grand Academy of Fulgrath is unusual among the Academies of the Middle Lands in that it teaches lightning magic only as one of many faculties and is renowned for the Faculty of Weather Science it houses, which is second only to the Shunkashûtô Institute of the Yamato Kingdom . Maintaining an unusual trade arrangement with the technocrats of Miyako Fluxum, they have procured, tested, and implemented several powerful machines that were created to be operated by lightning magic. There is a certain degree of internal difference in opinion within the other Magus Academies of the Middle Lands regarding the Grand Academy of Fulgrath's dealings with technocrats, as there is still quite a bit of enmity between these and the mages. The diligent pursuit of knowledge, however, is perceived as laudable by many, hence the dissension.  

The Gladering University of the Arcane

This Magus Academy is located in the city of Arda and teaches earth magic alongside several other academic subjects. Just like the Grand Academy of Fulgrath and to some extent the Rickard Leeuw Magistorium, the Gladering University of the Arcane has more than two sizable faculties not directly related to the practice of magic. Glades have an architectural significance in the city of Arda, and while it was initially just called "Glade Ring" when it was still a small school for magic, the words melded together after a transcription error and the institute is actually pronounced "Glah-de-ring" and often referred to as just that by its students.  

The Rickard Leeuw Magistorium

The old donjon of Aerialis is the central building of the royal city and also the main building of the Rickard Leeuw Magistorium, founded by Rickard Leeuw during the later days of the Age of Heroes. The Magistorium puts unusually high stock in the fields of logic and mathematics, which are taught at several other Magus Academies but take up a sizable portion of the students' basic education here. However, much of what is learned is actually put to use in the studies of wind magic and beyond, where the Magistorium performs groundbreaking research in the field of clockwork magic that cannot be matched by the more conservative Gladering University of the Arcane, the esoteric Bonfire Shrine, the artistic and philosophical Spire of Rahn, or even the Grand Academy of Fulgrath, which focuses more on practical applications of lightning magic and mundane sciences.

The Magus Academies of the Ocean Belt

 

The Monastery of Five Paths

In olden days, during the first age, when men began to settle in the four corners of the Great Land, and the Seventeen Yonder Islands, there were five sages who held supreme wisdom and enlightenment. They came from the ur-folk, who had inherited great cultures from the civilization that was before the first age when the world was still split into nine realms.
— Rei of the Null
Located on Nyingma, one of the Seventeen Yonder Islands that lies within the boundaries of the Corsic Ocean, the monastery was founded by the pupil of one of the five sages, who desired to atone for the horrible end of Jamphel Yeshe, now fallen to depravity, now beyond his or anyone's help or forgiveness. Holding the teachings of his masters high, he saw all elements as pathways to enlightenment and keys to the inner sanctum of the soul, and to this date, all five kinds of elemental magic are taught here. The students attune themselves to one element after the other, term by term, until they are so opened up to their wavelengths in their final term that they can attune to a different element in little more than a full day. For this, even the Magus Academies of the Middle Lands take reluctant note of this hall of learning. Nevertheless, they feel that the practise of spiritual texts as a main focus of study is, while necessary to some extent, something to be done during private studies, not as a core aspect of the curriculum, so there is some contention towards the monastery.  

Ka Hale Akamai

The learning hall of Ka Hale Akamai is located on the small island of Ainan on the Ocean Belt in a relatively warm and mild region. This means they have little need for fire and earth magic, and they teach only water, wind, and lightning magic in order to bring the students closer to the soul of the sea, the wind, and the sky, teaching that knowing their souls is to know peace. As an institute of learning, they are fairly laid back, mostly focusing on living simple lives and having less complex arcane secrets than the other recognized Magus Academies. However, by conveying strong instinctive knowledge of the nature of existence, students of Ka Hale Akamai are often closer to the great clockwork than the more scholastically inclined Magus Academies of the Middle Lands.

Poetry on Aqualon

Short Poems

Voiced by Koray Birenheide

Short Stories

The Travelers Guide to Aqualon

Articles with Author's Audio Commentary
Listen to my varied ramblings about the context of this lore, how it came to be as well as various thoughts on the World of Aqualon and my writing process.

Schools of Elemental Magic


Of the various types of magic on Aqualon, elemental magic is the easiest to attain and the most prolific kind across the globe. There are five sub-types of elemental magic: Water, Fire, Lightning, Earth, and Wind, each with its own schools.

Codex Riccardium - A History of Magic


From chapter 1 of the Codex Riccardium: Magna Magia - Some thoughts on the origins of magic in society by Rickard Leeuw.

Articles with Additional Secret Lore
These articles have little extra paragraphs, tiny stories, or other extra bits of lore visible to patrons.

The Keeper Weapons


These greatest of weapons bind the great elemental Ur-Souls to their Keepers, enabling them to perform impossible feats of elemental magic.

The Keepers


Mightier than mages, only five Keepers ever exist at a time, each exerting total dominion over one of the five magical elements.

The Ur-Souls


Since the creation of the Great Clockwork, those most powerful souls often suspected of being deeply connected to that very creation have stood apart from the rest, commanding magic and a connection to the Great Clockwork few other souls can match.

The Hearthersfǫr - Days of Winterlight Angels


Far down north live the Kaltani, Skôts, and Gallians, as well as the Angel Saxons. Of the old Nordmen tribes, only the Angel Saxons remain truly mighty, and when the dark winters threaten their brethren below, the Journey of the Hearth begins...

Whetu Mohio


The Maoloaiya art of navigation, sometimes called pathfinding, with the help of which they used to travel hundreds of thousands of kilometers across the Corsic Ocean and Trans-Glaciatic Sea.

Faith


Clockwork theologists have a few things to say about faith. With relentless empirical study, they have uncovered the impressive power behind genuine faith and how it can bend and empower souls.

The Maoloaiya


The Maoloaiya inhabit the Trans-Glaciatic Sea, cut off from the rest of the world by the mighty Gastropnir Glacier, which separates them from the Great Land and the Corsic Ocean. They are skilled navigators and nomadic island dwellers. ~ 4702

Doubts About the Great Clockwork Arise in Jamphel Yeshe


In one final act, the Grand Sages settle around Jamphel Yeshe and turn to stone as they bannish the Great Clockwork from within the island.

The Eternal Flame of Lumina Aka is Lit


When the Angel Saxons and Kaltani druids gave the gift of flame to the men of Mt.Tarkaal, they enshrined it in a great bottle of glass.

Trade for Magics


In the 4th century of the Age of the Iron Divide, Angel Saxons and Kaltani druids traded the secrets of magic

The Founding of Jamphel Yeshe


The Five Sages cross the Iron Belt and the Corsic Ocean on foot to arrive at Whale Island, and they name it Jamphel Yeshe. It becomes a mecca of spirituality and philosphy.

The Yamato Surveys: Jamphel Yeshe


Yamato folk first survey Jamphel Yeshe, calling it "Kujira-tô" or Whale Island, owing to its shape that resembles a whale's head.

The Reshaping of the World


The Reshaping of the World was brought upon the Nine Realms after the War of the Reshaping and turned the shard world of Aqualon into a planet.

A History of Faith on Aqualon: The Old World


Before Aqualon was forged into a planet, it consisted of nine asteroids, floating around the sun, a rainbow river connecting them. Then, people put their faith in titans and gods, before they knew better.

Fulgrath


Fulgrath, the City of Lightning, is one of the Five Capital Cities of the Middle Lands.

Vinclav, the Master of Keys


Now games and wagers are the life / Of sailors, pirates, fisher′s wives; / But do beware the yellow eyes, / Don′t bet to serve, your soul, your life / Always beware the yellow eyes.

The Bonfire Shrine


A shrine dedicated to the Eternal Flame of Lumina Aka, and also a recognized magus academy of the Middle Lands.

Aerialis


One of the five great cities of the Middle Lands, home to the Rickard Leeuw Magistorium.

Aquaris


One of the five capitals of the Middle Lands, home to the Spire of Rahn.

Codex Riccardium - A History of Magic


From chapter 1 of the Codex Riccardium: Magna Magia - Some thoughts on the origins of magic in society by Rickard Leeuw.

Magic


The magic of Aqualon comes in several forms, but all of them share the same nature. ~ 1450

The Tower of Five


The Tower is the ruling house of the five Keepers, who are in charge of the Middle Lands.

The Middle Lands


The Middle Lands are the most powerful region of the Great Land, which encompasses most inhabital parts of the Southern Hemisphere of Aqualon.