Aqualon World Updates

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    Oct 21, 2022

    The World Anvil article category widget is now correctly rendered in articles on this site. This makes the Encyclopedia Aqualonia article much more useful.

  • The Storm Winds of Glazglubin now on Bookshelf
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    With the new website up and running, "the Storm Winds of Glazglubin" has been added to the bookshelf. We are currently up to chapter 5 at over 50.000 words!

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Featured Novel

The Storm Winds of Glazglubin


"There's a monster in every man, boy. Within me, there is a host, and one day, it'll be yours to command." Too often these days, Kenji's mind turns to the words of his accursed father. When he fled the Old Country, he thought he had left the monsters behind, but now he sees them every day in the eyes of his friend and mentor. His world is about to crumble in a spasm of eldritch magic, and though he can see the face of his undoing so clearly in his nightmares, deep down, he knows that the first blow has already been struck.
As the tendrils of a soul plague lay claim on Aqualon's oldest and most powerful magocracy, the Lord of Wind, Kenji Sokolow, is cast down from his high tower, pressed to rally whatever forces he can find. But first, he has to survive...

Featured Short Story

The Black Priest of Rastrowel


A gripping short story from the life of Lyn, a young girl in the care of two HJT Ferries, ships mages for hire, which operate from their office on the island of Rastrowel, the highly religious birth place of the Church of Pure Souls.

Faced with prejudice against mages every day, Lyn's winning personality and innocence keep her well within the good graces of her peers, until a Black Priest, an inquisitor of the Church takes notice of her...

Lore Articles and Maps

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Dunhearst Asylum


On the foggy Church island of Cromwell, there lies an old Sanatorium that has endured for over a thousand years. It's history is grim, but its secrets... they are grimmer.

The Keeper Weapons


These greatest of weapons bind the great elemental Ur-Souls to their Keepers, enabling them to perform impossible feats of elemental magic.

The Keepers


Mightier than mages, only five Keepers ever exist at a time, each exerting total dominion over one of the five magical elements.


A Synopsis of the World

Seventeen centuries of peace have allowed the people of Aqualon to flourish. Since the Great War, now known as the Age of Heroes, when the Old Gods rose up once more in vain, the world has become prosperous: powerful magocracies in the Middle Lands are going through a magical industrial revolution and rich tapestries of cultures flourish in the Yamato Mountain Range and the Seventeen Yonder Islands. These lie in the Corsic Ocean of the Ocean Belt beyond the 150 kilometer band of iron, the Iron Belt, which rings the planet around its equator.

And isolated from the rest: two technocracies so far beyond them that they could be thought to live in a world of their own. They are divided by their opposing views on integrating magic and technology, yet united in their quest for knowledge.

But who would have thought that none of these would start the next great war?

Browse Aqualon's countless lore articles below: Fantasy, Scifi, Horror, Mystery; there is enough to suit any palate and sate any appetite.

Hestia

Hestia Bygate

A.k.a Mad Magus Hestia, Hestia of Yamato, Mt. Tarkaal's Witch, Destroyer of Estverde

Synopsis

Hestia Bygate was a historically influential magus of fire, who was raised in the Bonfire Shrine near what would later become Lumina Aka. She had an impressive career as a court magus of the Yamato Kingdom before falling out of favor for incinerating a large city called “Estverde”. After that incident, she became a dark chapter in the history books of Aqualon and is to this day better known as "the Mad Magus Hestia" or sometimes "the Witch of Mt. Tarkaal".
Hestia Bygate was born in the Byren Domain located around and to the north of Mount Tarkaal as the daughter of Lauren and Reginald Bygate, a shrine maiden and priest of the Bonfire Shrine respectively, in 21 AA (Age of Awakening). The family name Bygate originated, just as the same-named village Bygate, from the Angel Gate that was erected in Littlewood in the 4th century AID (Age of the Iron Divide) after the Angel Saxons traded the secrets of fire magic for the placement of these gates around the areas ruled by the men of Mt. Tarkaal.
Shown on the map section is Mt. Tarkaal and Littlewood below the Vastroad. Bygate and the Angel Gate are both marked there, and a small path connects to the Vastroad from Bygate, allowing for travel and trade with Lord Byren's castle and its hamlet Lichterland, which would later become Lumina Aka, one of the capitals of the Middle Lands.
Initially expected to follow in her parents footsteps, she slowly grew alienated from the mages of the Bonfire Shrine, and finally, after her banishment from the order, decided to take her education and unparalleled talent for fire magic elsewhere, traveling the Middle Lands and, after several years, arriving at the Yamato Kingdom, where she offered an impressive map of the Middle Lands she had created as part of an surveyor group that had climbed Mt. Tarkaal for this purpose. After a brief run-in with the bureaucracy of the kingdom, she managed to convince the right people of her immeasurable value to Yamato, and the emperor himself furnished her with gifts and an initial position as assistant to the royal cartographer.

- Hestia's journey from the Bonfire Shrine to Yamaseki (marked by the red line)

Her skill and power as a magus was quickly recognized, and it took only two campaigns to the North for her to be instated as a special advisor on fire magic, ultimately gaining control of a special platoon of fire mages she handpicked and trained, called the Ryûga Order. After several decades with the Yamato Kingdom, she had amassed wealth, lands, and favors and had a key consultant position with the highest military brass, being herself a special general in charge of her magus platoon. She waged many bloody campaigns against the Nordmen and established several posts meant to defend against possible Middlish aggression, ultimately gaining governorship of the outer eastern provinces bordering the lands of Estverde, the largest city in the east of the Great Land that didn't belong to the Yamato Kingdom.
In the 100s of the Age of Awakening, tensions with Estverde began to rise due to a number of trade embargoes and arguments over landownership largely based on Yamato expansion policy. Hestia, now in charge of the provinces most affected and in danger, decided to push for a preemptive annexing of Estverde, promising the beginning of a great empire to the Emperor and his generals, who were all too eager to employ her and her deadly mages as well as commit large contingents to an all out assault on the Estverdians.
All of this culminated in one of history's greatest tragedies when the Estverdians disposed of the first and second infantry division of the Yamato Kingdom at the beginning of the battle and then made the mistake of provoking Hestia during the negotiations that followed the ensuing siege. The words that general Sun Ieyasu used to describe what happened next have been engraved at a monument erected in front of the black blight that scars the Untamed Meadows to this day:
 
When the representative had spoken, I knew it would be bad. General Hestia had often displayed her tendency for bold action in the face of ridicule. She was one who took the respect she deserved indiscriminately. But I would have never guessed what happened next.

The death of her fellow men had affected her more than I thought, and in one instant she gave way to the evil Yasha inside of her, letting it eat her soul! Her hair turned paper white, her eyes gleaming blue, and the all-consuming rage I thought she would turn against the representative, she turned against the city instead. A strange crackling popped through the air and pillar of flame as high as the clouds and as wide as the city walls rose in front of us with a boom and a roar. The city of Estverde, wood and stone and people, all reduced to ash in an instant. And the flame would burn still for many days to come.

At that moment, a few people there cried, a few people laughed, the representative collapsed in terror, and I could not help but remember a line from the Gokenja Scripture; the book of Inyô.

In it the sage Inyô crosses paths with a hooded figure and strikes up a conversation when the two share a fire for the night. He boasts to the stranger that he has retrieved the legendary blade Aalandra and conquered it despite its eternal allegiance to the Lord of Water and no one else, claiming he would use its power to travel the newly discovered ocean beyond the Iron Belt. The figure says it was unwise to bend the sword against its will, for it had a soul, just as any man. The sage asks who he is to call him, the great sage Inyô, unwise, and the hooded figure reveals his face that is many and none, glowing with a peaceful and beautiful light, and it speaks:
"Now I am Sanatana, creator of man and all that is good, and I say to you: No soul should be bent or broken, save by its own will!" And suddenly the light changes, and he becomes terrifying to behold. "If you do not heed me, this is the face you shall behold before your end, for now I am Rakvali, destroyer of worlds."

I heard that line over and over as I saw the emotions of the people around me, and I felt that we all thought ourselves Rakvali in that moment, for one reason or another, for we had unleashed Hestia onto the world, allowing her to bend our souls to her command.
— General Sun Ieyasu recounting what he had witnessed at Estverde to the Emperor's court, 108 AA.
 
After this, the political backlash against the Yamato Kingdom was severe. The place where Estverde once had stood had been turned into a blemish on the land and on the mind of the people, for it forever marked the spot where over twenty thousand people had been incinerated by the folly of magic. Many mages of the Middle Lands and Hestia's former platoon went into seclusion at the Eastern Walls of Weltenend, pilgrimaging past the place where Estverde had stood. They would later become the Brotherhood of the Null, enforcing the Null Concord in 156 AA.
Hestia herself was taken back to the Kingdom with a severe case of final stage spellblight but still not stricken with nullsickness, meaning she remained dangerous. With the stigma of spellblight in the Yamato Kingdom, she was now thought of as a yasha and only her high station and distinguished record had kept general Sun from executing her himself on the spot.
The sentence that was passed onto her was death, and she was to be executed at the former premises of Estverde to appease the souls of those that had been lost there. This was meant to appease the outrage of the neighboring nations that had arisen from the excessive use of magic against another sovereign nation as an aggressor. Executing Hestia was a cheap cop-out for the Emperor: for one, she had defied his orders and leveled Estverde instead of annexing it, making it easy for him to distance the kingdom from her actions, on the other hand she was now a yasha, meaning she was worth less than the lowest human, a blemished existence that should be eradicated.
One day before she was to be moved, she burned the tower where she was being held to the ground and escaped.
She was found one year later by the Lord of Fire Horvath Innsrai, who located her on the blighted spot where Estverde had stood and where her execution should have been carried out.
Horvath had been tasked with finding and eliminating Hestia after a meeting of the margraves of the Middle Lands, supported by the Yamato emperor, who wished for the resolution of the situation. He found her blackened in the ashes, sitting on a mound, carving a little statue of Inyô. Hundreds of such statues stood behind her, all carved from wood she must had foraged from the surrounding lands.
  "I have heard much about you, Hestia Bygate," he had said then, carefully measuring her with his eyes. Indeed before him seemed to crouch a broken woman, dressed in blackened garbs that had once been made of fine silks.
She looked up. "You killed my pet flame," she noted with an empty, emotionless voice.
"The 'Shôri no Reibi' was it? I am afraid there is no more fire here that will listen to you, no matter how loudly you call for it, Hestia."
"Rude," she noted casually and kept carving, her eyes transfixed on the tiny statue.
"So you know who I am? I ask because I would not want you to die at the hand of some unknown stranger."
"Oh, yap yap yap! Go on then, before I do it myself out of boredom. But before I go, here is a piece of advice from one weapon to another: My time has come, and so will yours. Our end is decided when we become too powerful for the hand that wields us."
"Just so," he said and then burned her, her ashes gently floating down to meet the rest.
 

A Legacy of Null

While the Yamato Kingdom was more annoyed by the loss of valuable asset, the reaction in the Middle Lands to the whole Estverde incident was far more severe. Having developed sophisticated war magic and already employing it here and there, the populous grew concerned with the looming threat of mass-annihilation at a whim. The use of war magic was increasingly regulated in the following years, a policy furthered by the Five Keepers and the margraves of the Middle Lands, using trade politics and diplomacy to make their neighbors compliant. This was easier than one might think, since the Middle Lands themselves had the highest sophistication of magic, and was were affecting themselves the most, making it more attractive to their neighboring nations to follow suit.

In that time several mages of high station left their homes and went on a pilgrimage to Estverde, meeting there in a loose congregation. They moved to the Eastern Walls of Weltenend and began carving out a secluded home for themselves to live and study in. Less than fifty years after Hestia's death, they returned to the Great Land, clad in black and with a new power and vision for the world: The Brotherhood of the Null.
The Brotherhood of the Null
Organization | Dec 26, 2018

"What Comes to Be Will Come to Naught." - A black wave washes over the land and all magic ends. (5033 Words)

  Born form the horror of Estverde, they had learned to suppress and nullify all magic within reach, becoming guardians of the Great Land, ever ready to step in. Using their power and knowledge, accumulated by the influential initial members, they quickly leveraged their way into the courts of the most influential Nations of Aqualon at the time: The Middle Lands, the Yamato Kingdom, the sovereign city of Altonar and the United Ocean Belt Technocracy. Only the Old Gods and Angel Saxons were too difficult to reach and influence.

After much campaigning, they got the leadership of these great nations to join the negotiating table, and an international contract was hammered out, making them commit to halt and discourage the proliferation of high-tier destructive magic, as well as technologies designed to destroy indiscriminately; basically the creation and proliferation of weapons of mass destruction was banned. Additional clauses gave the Null diplomat status, allowing them to travel the world freely, overseeing the nations as neutral advisors. The so-called 'balance of repercussions', meaning one nation breaking the Null Concord (as was the name of this contract) would immediately force the others to retaliate, lead to a successful suppression of dangerous magic and technology - to a degree - that was instrumental in keeping the planet from blowing up during the following age, which was called the Great War at the time. And thereafter, a more and more stable peace and prosperity was built on top of the Null Concord, ultimately making Hestia's contribution to the world a positive one, though no historian would ever praise her for this.

Physical Description

General Physical Condition

Having spent the entire first half of her life traveling and training, Hestia was at peak physical condition and a terrifying enemy to face in combat when she reached the Yamato Kingdom. While training and commanding the Ryûga Order, she often joined the practice to serve as an example and stay in peak physical condition to serve as a field general.

Body Features

Hestia was said to have been incredibly healthy, not getting sick once in her entire life. Her skin was fair and tended to freckle in the summer as can be discerned from different ukiyo-e paintings from the Yamato Kingdom, showing her with and without freckles.

Facial Features

While having a relatively small nose for a westerner, it was still slightly above average in the Yamato Kingdom, and some documents of the daily lives at Court show that people liked to touch it for good luck, though she suffered the practice less readily in her 50s and 60s at the height of her career, then caring less in her 70s. Her hair was reported to be long, golden, and luxurious for a westerner and she was known to often braid it like a Kaltani. She has a keyhole in the left one of her jade-green eyes and never dissuaded the belief of the Yamato folk that it was due to her having defeated and eaten a powerful Yasha to gain its strength.

Identifying Characteristics

The combination of her iris keyhole, braided, golden hair, and traditional Yamato clothing made her easily identifiable in her prime, and more than anything, there was always a little, bright blue flame dancing over her left shoulder. When riding into battle on her bayô, she was also well known to carry a great flamberge on her back, a spoil of war from the treasury of the emperor she had shown a liking for, later receiving it as a gift during a great ceremony.

Physical quirks

Many historians and people of her time believed Hestia to be left-handed because she flashily lifted her left hand before performing great feats of fire magic, but in fact she did so to keep her right hand free to draw and wield a weapon if needed. She also pretended to be left-handed at court as well as she could because being left-handed was the more usual thing in the Yamato Kingdom and right-handedness was seen as uncouth. She was also well known for laughing brightly when seeing great plumes of flame, regardless of who or what produced them, and her laugh become feared by her enemies.

Special abilities

Other than her staggering talent for fire magic and her extensive training in the same, she also attained basic military training during her time in the Yamato Kingdom. On an expedition to the North, she defeated a small Gallian tribe, holed up in a remote, slightly fortified village, recovering a small number of old Gallian treasures, including three Angel Saxon artifacts later to be known as the Three Treasures of Yamato.

One of these she was allowed to keep for herself: the Shôri no Reibi 勝利の霊火 ("Ghost Fire of Conquest"), a tiny, actually eternal flame that danced about the shoulder of the treasure's wielder. Known to few, the actual treasure was a silver bracelet that had to be worn. The Shôri no Reibi eternally produced the tiny blue flame dancing above her left shoulder, which she liked to expand into great plumes of flame using her magic. When walking the Court, she quelled the flame though, thinking it would be disrespectful to present one's weapon here, no matter the kind.

Apparel & Accessories

During her time in the Yamato Kingdom, she was most commonly depicted as wearing common, purple Yamato garbs when walking on the streets or training the troops. But whenever she was at Court, she would don expensive indigo silks, gifted to her by the emperor.

Mental characteristics

Sexuality

Hestia never took a mate during her life, but some historical sources suggest that she might have been attracted to women. This, however, could have been an attempt at discrediting gossip. One entry of the Kyûteishô 宮廷囁 ("Whispers at the Court") reads as follows:
Though long of marrying age, the lady Hestia has refused many offers to marry into influential clans of the Court. Why, Taira and Tenshin themselves offered high ranking heirs to be her husband, all rejected. Such an honor has never before been bestowed upon an outsider, but not to this one's surprise, for the Lady holds great magic in her palm and commands the loyalty of the imperial mages of fire, a good get to say the least. But why refuse entering one of the great ruling houses, I wonder? It is said that she is always surrounded by chamber maids and prefers the company of her female disciples. Why, when accompanying her male colleagues and betters, she has often preferred to do so to Rakubara, reportedly enjoying the entertainment 'no less than her fellows'. This one is left to wonder if a simple explanation may not fit all this strange behavior, but indeed conjecture is the sport of the uncouth.
— Hôgen Ryûtarô, 79 AA

Education

In the Bonfire Shrine at Mt. Tarkaal, she received an extensive basic education, learning reading and writing, arithmetic, and the Scrolls of the Fire Priests. She also learned the history of the Keepers of Fire and the history of the Middle Lands, trade and barter with outside forces, and the politics of the surrounding lands.

When she was 15 years old, she was instructed in the ways of fire magic, and due to her unprecedented talent was the youngest shrine maiden to ever be appointed to the Fire Watchers, tasked to travel the Middle Lands and quell fires in villages and ever growing cities that were at prime risk for such catastrophes.

While visiting Lord Timothy Byren of Mt. Tarkaal, ruler of the domain that would later make up the heart lands of Lumina Aka, she spent some time with his son Frederick Byren and his daughter Clâvia Byren, learning about surveying from them, a passion of their father they shared. Together they decided to plan an expedition to Mt. Tarkaal in the future, and Hestia furthered her education by reading scrolls and books on the subject matter at the Bonfire Shrine.

After her flight from the lands of Lord Byren towards the east, she visited many towns of the Middle Lands, working day labor or as a tutor if she could get a position as such to pay for her expenses, often trying to absorb the local culture.

In the Yamato Kingdom she took to reading again, and with her position she now had access to all the writings available in the Kingdom, including the famous Yamato philosophers of the time, much contributing to her education in philosophy, statesmanship, and the art of war.

Accomplishments & Achievements

A pioneer since childhood, Hestia was the youngest member of the Fire Watchers and the first person to climb Mt. Tarkaal. There wasn't anything of value on top of the mountain, but she took a group of surveyors with her, and together they created one of the most impressive maps of the Middle Lands at the time. Before this information could be delivered to Lord Byren, master of the lands around the Charwoods and the men of Mt. Tarkaal, Hestia stole them and ran away with the map, departing on a long journey through the Middle Lands, finally presenting it as a gift to the emperor of the Yamato Kingdom.

After being granted citizenship and a position as a consultant by imperial decree, she was also employed as a military consultant and later general, creating the Ryûga Order, a platoon of elite fire mages meant to elevate the Yamato Kingdom's military capabilities as a response to rising military magic might in the Middle Lands.

Failures & Embarrassments

Unable to cope with the esoteric and restrictive life style of a shrine maiden, Hestia failed to conform with several of the rules of the Bonfire Shrine where the Eternal Flame, bestowed upon the men of Mt. Tarkaal during the Age of the Iron Divide, was maintained and was ultimately banished from the order, much to the disappointment of her parents, who both were high-ranking members. Her banishment was in large parts due to her unhealthy obsession with fire itself, which she deemed not dangerous in the least, just misunderstood, until she caused a large forest fire in the Charwoods. There are even some historians that claim that it was this fire that gave the woods their name, rather than the charcoal burners that had started establishing a business there after the Eternal Flame was lit and the art of fire magic taught to the men of Mt. Tarkaal. Undeterred, she kept on practicing her magic but felt limited by disapproving betters, prompting her to seek out the Yamato Kingdom after a long and arduous journey.

While living there, a number of public embarrassments on her account have been recorded in Yamato history, most of them related to her lack of understanding for the rich and complicated customs and traditions of the Yamato people, getting used to which took her well over a decade.

In the end, no failure or embarrassment could have ever outshone her most infamous act: The brutal incineration of the great City of Estverde, which destroyed her status and reputation and ultimately lead to her death one year later.

Mental Trauma

No trauma ever shook Hestia as much as the disapproval of her parents and her peers during her childhood at the Bonfire Shrine. Her unquellable enthusiasm for fire in all its forms could not be tempered by the wisdoms of her fellow priests and shrine maidens, who cautioned her about the dangers of uncontrolled fires.

As preventing fires from spreading in villages was one of the chief occupations of shrine maidens of the Bonfire Shrine, she often had to travel the Middle Lands, keeping people save from fires breaking out. But among the ranks of the Fire Watchers she grew more and more restless, passionately arguing for letting fires run their course; a position that was met with shock and horror. It was said that something snapped in her when she was banished from the shrine, and she would do all in her power to prove the supremacy and beauty of fire to her peers thereafter.

Intellectual Characteristics

Hestia was reported to be highly inquisitive and bright as a child, prone to exploration and discovery. Doubtless her ascent of Mt. Tarkaal is owed to this particular characteristic. Her creative mind and talent for spatial thinking have always made magic come easy to her, and under the guidance of the Bonfire Shrine, she quickly attained a high level of mastery in fire magic, displaying terrifying skill and soul power.

Her mind for tactics and military matters was also praised by her peers in the Yamato Kingdom at a later age, and for this reason the position afforded to her there included not just teaching the principles of fire magic but also applying them in combat and in war.

Morality & Philosophy

While retaining many of the esoteric and ethical teachings afforded to her as a child at the Bonfire Shrine, she never fully assimilated the peaceful, reclusive mindset that was intended to her by her betters.

In her mind, finding new horizons in the real world, spiritually and philosophically, and pushing the limits of the possible always took precedent over most things.

While doing many good deeds in her early life and later within the Yamato Kingdom, many seemed to be motivated by some sort of lofty, but ultimately hollow ideal or just by political or other gain. It always seemed more important to her to please others with her deeds than to actually be a morally superior person, and her unfortunate fascination with fire and destruction often further hindered her in that regard.

Personality Characteristics

Virtues & Personality perks

After a decade with the Yamato folk, Hestia had become so used to faking her left-handedness that she had become more or less ambidextrous. Her keen intellect and proactive nature propelled her successful career for her entire time with the Yamato Kingdom.

Vices & Personality flaws

Hestia was very set in her views, generally resisting people trying to change her mind. She also tended to get angry quickly when not taken seriously or faced with adversity. It was her unfortunate temper that ultimately led to her downfall.

Social

Social Aptitude

Hestia was said to be an extremely charismatic leader, capturing the hearts of her peers with her openly expressed joy for life and passion. Her love for fire in all its form, however, was often off-putting, and only her bright, positive attitude, which in her 40s and upward became tempered with experience and self-control, kept her peers from becoming too alarmed by it.

Hobbies & Pets

According to Court records, Hestia was an avid Age of Heroes (Deck of Cards) and Mahôgi player and could best even the male generals of the Court, earning their respect.

Speech

Though living with the Yamato folk for many decades, she reportedly never fully overcame her western accent.

Relationships

Hinamoto Kanna

Descendant

Towards Hestia

5
5

Hestia

Clan Founder

Towards Hinamoto Kanna

0
0

History

Hestia Bygate was the founder of the Jô'oo clan and she arranged the founding of the Hinamoto dynasty through one of the sisters of Yayoi Kennosuke. Though not personally acquainted due to living in different periods, Hestia was directly responsible for the founding of Hinamoto Kanna's family line.

Wealth & Financial state

While entering the Yamato Kingdom with very few possessions and coins to her name, the map she delivered to the emperor as a gift was so well received that she quickly acquired status and, in the tradition of the monarchy's inner workings, received lavish gifts during the course of her service, including a large residence, servants, and later even lands and a province to rule over.
hestia.jpg
- A restyled painting of Hestia based on ancient portraits by Yanosh Purati 1372 GE

The Crest of Bygate, created and employed by Hestia during her service to the emperor of the Yamato Kingdom. Though many felt the symbol was problematic due to the flame overlaid on the imperial fortress looking as though the hallowed hall was burning, the emperor himself approved it, and so it was drawn on many banners and stamps were created for it.   In 72 AA, it became the crest of Hestia's clan, the Jô'oo Clan (Jô'oo meaning "by the gate").
The Jô'oo Clan
Organization | Feb 10, 2019

The Jô'oo Clan is one of the Clans of Yamato. It exists since its founding in the Age of Awakening by the notorious Hestia Bygate, destroyer of Estverde. And both feared and respected, the clan has carved out an impresive name all of its own. ~ 3018 Word


The Bonfire Shrine, surrounded by small shrine villages, in one of which Hestia grew up.
Honorary & Occupational Titles
Shrine Maiden of the Bonfire Shrine (31 AA - 52 AA)
Magus of the Fire Watch (36 AA - 52 AA)
Tutor of Lord Hildebrandt (53 AA)
Consultant of the Imperial Cartographer (58 AA - 59 AA)
Special Advisor on the Art of Magic (58 AA - 108 AA)
General of the Ryûga Order (63 AA - 108 AA)
Special Advisor to the Imperial Military Council (65 AA - 108 AA)
Daikan (Governor) of the Easternmost Provinces (72 AA - 108 AA)
Life
5721 ARe 5809 ARe 88 years old
Birthplace
The Bonfire Shrine by Mount Tarkaal
Spouses
Siblings
Children
Gender
Female
Eyes
Jade-green with a keyhole in the left eye.
Hair
Bright golden
Height
1.68m
Quotes & Catchphrases
I am not going to live my life as a prison guard for a great flame such as this! You do not approve of my passion? Well, I do not approve of your lack thereof!
— Hestia Bygate to the Disciplinary Council of the Bonfire Shrine, 48 AA (age 27)
 
I claim this mountain for Lord Byren and mark the Middle Lands for his taking! Just kidding.
— Hestia Bygate to Frederick Byren on top of Mt. Tarkaal, 52 AA (age 31)
 
If you think you are too far south to fear the Nordmen, you are an idiot. It took me one look into your town's records and I already know they raided you thrice in the past.
— Hestia Bygate to the Karl Hildebrandt, son of Lord Hildebrandt of Lake Rahn, 54 AA (age 33)
 
How did I, a woman, draw this map? I didn't. Three colleague surveyors and a historian joined me on my expedition, thus the map has been a joint effort of us all. But if you feel my gender makes me weak or stupid, you should know three things: One, I got here all the way from the other side of the Middle Lands never selling my body once, only my skill as a teacher; two, the aforementioned expedition would not have happened without me calling for and organizing it start to finish; three, it would take me all of five seconds to burn this entire tower to ashes.
— Hestia Bygate to the governor of Shinmon as he inspects her gift to the emperor, 58 AA (age 37)
 
You feel uneasy serving a woman general, I understand. So in front of all of you I am saying: He who steps forward and kills me now, prepared to die himself, may have my title and the home given to me by his highness the Emperor by imperial decree.
— Hestia Bygate before she incinerated the former captain of the seventh division, 63 AA (age 42)
 
The time for words has passed. Now there will be fire.
— Hestia Bygate before the march on Estverde, 108 AA (age 87)
Aligned Organization
Other Affiliations
The Shôri no Reibi 勝利の霊火 ("Ghost Fire of Conquest") is one of the Three Treasures of Yamato that were recovered by general Hestia Bygate in 68 AA (Age of Awakening). It is a tiny, actually eternal flame that dances about the shoulder of the treasure's wielder and can be manipulated easily using soul power and fire magic. It was one of the most recognizable features of Hestia, who was gifted the treasure back by the emperor after presenting it to him.
— From "A History of the Ages - Vol. 4, The Age of Awakening"

- A female bayô, much like the one Hestia rode into battle (sans the mount armor).

Related Reading

The Bonfire Shrine
Settlement | Jan 25, 2019

A shrine dedicated to the Eternal Flame of Lumina Aka, and also a recognized magus academy of the Middle Lands. ~ 405 Words

The Middle Lands
Geographic Location | Jan 25, 2019

The Middle Lands are the most powerful region of the Great Land, which encompasses most inhabital parts of the Southern Hemisphere of Aqualon. ~ 459 Words

The Brotherhood of the Null
Organization | Dec 26, 2018

"What Comes to Be Will Come to Naught." - A black wave washes over the land and all magic ends. (5033 Words)

Age of Heroes (Deck of Cards)
Technology / Science | Dec 27, 2018

The standard Age of Heroes deck of cards can be found all over Aqualon, even beyond the Iron Belt. (8124 Words)

Spellblight
Physical / Metaphysical Law | Jul 27, 2020

My eyes are blue now / yet, there is no innocence / and on the magic do I vow / to make them pay forever hence ~ 1922 Words

Poetry on Aqualon

Short Poems

Voiced by Koray Birenheide

Short Stories

The Travelers Guide to Aqualon

Articles with Author's Audio Commentary
Listen to my varied ramblings about the context of this lore, how it came to be as well as various thoughts on the World of Aqualon and my writing process.

Schools of Elemental Magic


Of the various types of magic on Aqualon, elemental magic is the easiest to attain and the most prolific kind across the globe. There are five sub-types of elemental magic: Water, Fire, Lightning, Earth, and Wind, each with its own schools.

Codex Riccardium - A History of Magic


From chapter 1 of the Codex Riccardium: Magna Magia - Some thoughts on the origins of magic in society by Rickard Leeuw.

Articles with Additional Secret Lore
These articles have little extra paragraphs, tiny stories, or other extra bits of lore visible to patrons.

The Keeper Weapons


These greatest of weapons bind the great elemental Ur-Souls to their Keepers, enabling them to perform impossible feats of elemental magic.

The Keepers


Mightier than mages, only five Keepers ever exist at a time, each exerting total dominion over one of the five magical elements.

The Ur-Souls


Since the creation of the Great Clockwork, those most powerful souls often suspected of being deeply connected to that very creation have stood apart from the rest, commanding magic and a connection to the Great Clockwork few other souls can match.

The Hearthersfǫr - Days of Winterlight Angels


Far down north live the Kaltani, Skôts, and Gallians, as well as the Angel Saxons. Of the old Nordmen tribes, only the Angel Saxons remain truly mighty, and when the dark winters threaten their brethren below, the Journey of the Hearth begins...

Whetu Mohio


The Maoloaiya art of navigation, sometimes called pathfinding, with the help of which they used to travel hundreds of thousands of kilometers across the Corsic Ocean and Trans-Glaciatic Sea.

Faith


Clockwork theologists have a few things to say about faith. With relentless empirical study, they have uncovered the impressive power behind genuine faith and how it can bend and empower souls.

The Maoloaiya


The Maoloaiya inhabit the Trans-Glaciatic Sea, cut off from the rest of the world by the mighty Gastropnir Glacier, which separates them from the Great Land and the Corsic Ocean. They are skilled navigators and nomadic island dwellers. ~ 4702

Doubts About the Great Clockwork Arise in Jamphel Yeshe


In one final act, the Grand Sages settle around Jamphel Yeshe and turn to stone as they bannish the Great Clockwork from within the island.

The Eternal Flame of Lumina Aka is Lit


When the Angel Saxons and Kaltani druids gave the gift of flame to the men of Mt.Tarkaal, they enshrined it in a great bottle of glass.

Trade for Magics


In the 4th century of the Age of the Iron Divide, Angel Saxons and Kaltani druids traded the secrets of magic

The Founding of Jamphel Yeshe


The Five Sages cross the Iron Belt and the Corsic Ocean on foot to arrive at Whale Island, and they name it Jamphel Yeshe. It becomes a mecca of spirituality and philosphy.

The Yamato Surveys: Jamphel Yeshe


Yamato folk first survey Jamphel Yeshe, calling it "Kujira-tô" or Whale Island, owing to its shape that resembles a whale's head.

The Reshaping of the World


The Reshaping of the World was brought upon the Nine Realms after the War of the Reshaping and turned the shard world of Aqualon into a planet.

A History of Faith on Aqualon: The Old World


Before Aqualon was forged into a planet, it consisted of nine asteroids, floating around the sun, a rainbow river connecting them. Then, people put their faith in titans and gods, before they knew better.

Fulgrath


Fulgrath, the City of Lightning, is one of the Five Capital Cities of the Middle Lands.

Vinclav, the Master of Keys


Now games and wagers are the life / Of sailors, pirates, fisher′s wives; / But do beware the yellow eyes, / Don′t bet to serve, your soul, your life / Always beware the yellow eyes.

The Bonfire Shrine


A shrine dedicated to the Eternal Flame of Lumina Aka, and also a recognized magus academy of the Middle Lands.

Aerialis


One of the five great cities of the Middle Lands, home to the Rickard Leeuw Magistorium.

Aquaris


One of the five capitals of the Middle Lands, home to the Spire of Rahn.

Codex Riccardium - A History of Magic


From chapter 1 of the Codex Riccardium: Magna Magia - Some thoughts on the origins of magic in society by Rickard Leeuw.

Magic


The magic of Aqualon comes in several forms, but all of them share the same nature. ~ 1450

The Tower of Five


The Tower is the ruling house of the five Keepers, who are in charge of the Middle Lands.

The Middle Lands


The Middle Lands are the most powerful region of the Great Land, which encompasses most inhabital parts of the Southern Hemisphere of Aqualon.