Aqualon World Updates

  • Article Categories Implemented
    Oct 21, 2022

    The World Anvil article category widget is now correctly rendered in articles on this site. This makes the Encyclopedia Aqualonia article much more useful.

  • The Storm Winds of Glazglubin now on Bookshelf
    Oct 17, 2022

    With the new website up and running, "the Storm Winds of Glazglubin" has been added to the bookshelf. We are currently up to chapter 5 at over 50.000 words!

  • Significant Website Overhaul
    Oct 16, 2022

    While the design remains similar, the engine below this website's hood has been completely rebuilt from scratch. This platform no longer directs back and forth between itself and World Anvil, instead you can access almost all Aqualon World Anvil content right from here. Articles are regularily cached, meaning you can load articles fairly quickly and directly under the "Explore Aqualon" tab. The article search has been enhanced, there is a new "random article" feature and several style upgrades have also been implemented.

Featured Novel

The Storm Winds of Glazglubin


"There's a monster in every man, boy. Within me, there is a host, and one day, it'll be yours to command." Too often these days, Kenji's mind turns to the words of his accursed father. When he fled the Old Country, he thought he had left the monsters behind, but now he sees them every day in the eyes of his friend and mentor. His world is about to crumble in a spasm of eldritch magic, and though he can see the face of his undoing so clearly in his nightmares, deep down, he knows that the first blow has already been struck.
As the tendrils of a soul plague lay claim on Aqualon's oldest and most powerful magocracy, the Lord of Wind, Kenji Sokolow, is cast down from his high tower, pressed to rally whatever forces he can find. But first, he has to survive...

Featured Short Story

The Black Priest of Rastrowel


A gripping short story from the life of Lyn, a young girl in the care of two HJT Ferries, ships mages for hire, which operate from their office on the island of Rastrowel, the highly religious birth place of the Church of Pure Souls.

Faced with prejudice against mages every day, Lyn's winning personality and innocence keep her well within the good graces of her peers, until a Black Priest, an inquisitor of the Church takes notice of her...

Lore Articles and Maps

World Map

Gargantuan and already filled with many interesting map pins.

All Lore Articles
Sorted newest to oldest

Dunhearst Asylum


On the foggy Church island of Cromwell, there lies an old Sanatorium that has endured for over a thousand years. It's history is grim, but its secrets... they are grimmer.

The Keeper Weapons


These greatest of weapons bind the great elemental Ur-Souls to their Keepers, enabling them to perform impossible feats of elemental magic.

The Keepers


Mightier than mages, only five Keepers ever exist at a time, each exerting total dominion over one of the five magical elements.


A Synopsis of the World

Seventeen centuries of peace have allowed the people of Aqualon to flourish. Since the Great War, now known as the Age of Heroes, when the Old Gods rose up once more in vain, the world has become prosperous: powerful magocracies in the Middle Lands are going through a magical industrial revolution and rich tapestries of cultures flourish in the Yamato Mountain Range and the Seventeen Yonder Islands. These lie in the Corsic Ocean of the Ocean Belt beyond the 150 kilometer band of iron, the Iron Belt, which rings the planet around its equator.

And isolated from the rest: two technocracies so far beyond them that they could be thought to live in a world of their own. They are divided by their opposing views on integrating magic and technology, yet united in their quest for knowledge.

But who would have thought that none of these would start the next great war?

Browse Aqualon's countless lore articles below: Fantasy, Scifi, Horror, Mystery; there is enough to suit any palate and sate any appetite.

The Secret of the Willow King

Read the Transcript of the Relevant Article
''You know about the Willow King?'' As we slowly move towards Lake Rahn where Aquaris lies, sitting on the deck of a small tourist caravel, the breathtakingly beautiful Spire of Rahn grows larger and larger in front of us, and Shen, my smuggler travel companion, turns to me and asks this question.   ''Well, sure, Shen. It's what your people called the mythic ruler of the woods that Glam Shen lost his soul to, right? That old tale about the founding of the Yamato Kingdom.'' You probably know it too, dear reader. Long ago, the sons and daughters of the Swartalben went into the tallest mountain range they could see and found a fertile valley where they mined gold and fabulous riches, until the leader of all their tribes Glam Shen spent long hours in the woods and returned one day as a yasha, which is the Yamato word for those afflicted with spellblight . Legend says he was the first one.   Now, everyone has heard the story to some extent, or at least it always seemed that way to me over on the Corsic Ocean. Here in the Great Land, without the Iron Belt in between, the story seems to be even more popular, and longer. But no one seems to know much about this Willow King, since the first Yamato people only ever made up that story to explain Glam Shen's absences. But here is what my smuggler friend said, and I don't suggest you take it as the truth, but enjoy the story one traveler told to another as I have:   ''Yes, though he is not a mythic man or creature. The Willow King was real. Glam Shen was the greatest emperor of our people, and he was also my ancestor, you see Kaijin.'' - A small insert here: Kaijin is what the Yamato people call us Ocean Belt inhabitants. So just 'Sea Person', if you go literally. - ''Yes, my family has kept the name Shen well; and they have also kept my ancestors stories well. Glam Shen did wander his realm in the nights after their great rise. And he did fear the anger of the spirits, much like the story is told. He did go into the woods filled with weeping willows, and no one ever saw what he did. But he himself knew, and he passed the story on to his son and daughter, and through them it endured. Was he the first yasha? The first demon? Yes and no. He was the first man of the new world whose eyes turned cobalt blue, and whose hair turned white as snow, but there was a creature in the woods already that was no man but a demon. He told Glam Shen that he was loathe of the tribes he had brought into the valley, that he would wake the trees and make them whip the people and smother them with their roots, and Glam Shen fought with the creature, fought with the Willow King, to keep him from casting this terrible spell. They fought the entire first night they had met, and Glam Shen with his mighty curved sword Choushou kept the Willow King in check, until the sun rose and the Willow King contorted and twisted and from his strange, human-like semblance turned into a real willow. And Glam Shen tried to hack him down then, but no metal could harm the magical bark. So, weary and beaten, Glam Shen returned to his people. He returned in the night, and the Willow King had become human-like again, dancing around the trees, waking them up, so Glam Shen stepped forth, and once again battled him with great fervor and determination, until the light of the next day. Night after night, Glam Shen would walk into the cursed willow woods and fight the Willow King, returning beating and weary to his people, refusing to tell them the truth. Glam Shen could not harm the Willow King during the day, but he was smart. He watched the movements of the Willow King, the way he fought, the way he did his strange and powerful magics whenever they clashed. And soon, Glam Shen began to mimic this dance during the day, learning the secrets of the Willow King's magic. Until one day he attained the secret arts of the King, the power to forever destroy that vile demon. But to do so, he had to strike a bargain with the avatar of the Daihou'' - The Yamato term for the Great Clockwork, dear reader - ''and he met with him in a field of lilies, and promised to erect a great temple in honor of Jamphel Yeshe'' - Now, you may be confused, but Jamphel Yeshe was the old name of Sanatana, who is believed to be the avatar of the Great Clockwork now. The Grand Sages actually named the now generally despised island after that avatar - ''made from the shiny gold they had extracted from the mountains. But Jamphel Yeshe damanded more, for the Willow King had served him well in the past. Agreeing to the terms, Glam Shen returned to the willows one last time, and he struck down the Willow King, not with his blade, but with the great magic of the ages, and the demon was no more. But in his place stepped Glam Shen, the first yasha. He has sold his soul away to save his people, and just so he continued to serve them, instructing them to build the temple he had promised, the Dairintaisha, which means Grand Shrine of the Great Wheel.''   So there you have it, dear readers. Sometimes seeing a whole new side of the world can happen in as brief a time as one little story by someone who has lived far away. And next time, I will finally get to talk about this magnificent city. I only hope I will gain access to the Spire of Rahn, for seeing it from the inside is a wish I have held since I was a little boy.   T.F.
Aqualon Travel Guide No. 6.jpg
 

Related Reading

Poetry on Aqualon

Short Poems

Voiced by Koray Birenheide

Short Stories

The Travelers Guide to Aqualon

Articles with Author's Audio Commentary
Listen to my varied ramblings about the context of this lore, how it came to be as well as various thoughts on the World of Aqualon and my writing process.

Schools of Elemental Magic


Of the various types of magic on Aqualon, elemental magic is the easiest to attain and the most prolific kind across the globe. There are five sub-types of elemental magic: Water, Fire, Lightning, Earth, and Wind, each with its own schools.

Codex Riccardium - A History of Magic


From chapter 1 of the Codex Riccardium: Magna Magia - Some thoughts on the origins of magic in society by Rickard Leeuw.

Articles with Additional Secret Lore
These articles have little extra paragraphs, tiny stories, or other extra bits of lore visible to patrons.

The Keeper Weapons


These greatest of weapons bind the great elemental Ur-Souls to their Keepers, enabling them to perform impossible feats of elemental magic.

The Keepers


Mightier than mages, only five Keepers ever exist at a time, each exerting total dominion over one of the five magical elements.

The Ur-Souls


Since the creation of the Great Clockwork, those most powerful souls often suspected of being deeply connected to that very creation have stood apart from the rest, commanding magic and a connection to the Great Clockwork few other souls can match.

The Hearthersfǫr - Days of Winterlight Angels


Far down north live the Kaltani, Skôts, and Gallians, as well as the Angel Saxons. Of the old Nordmen tribes, only the Angel Saxons remain truly mighty, and when the dark winters threaten their brethren below, the Journey of the Hearth begins...

Whetu Mohio


The Maoloaiya art of navigation, sometimes called pathfinding, with the help of which they used to travel hundreds of thousands of kilometers across the Corsic Ocean and Trans-Glaciatic Sea.

Faith


Clockwork theologists have a few things to say about faith. With relentless empirical study, they have uncovered the impressive power behind genuine faith and how it can bend and empower souls.

The Maoloaiya


The Maoloaiya inhabit the Trans-Glaciatic Sea, cut off from the rest of the world by the mighty Gastropnir Glacier, which separates them from the Great Land and the Corsic Ocean. They are skilled navigators and nomadic island dwellers. ~ 4702

Doubts About the Great Clockwork Arise in Jamphel Yeshe


In one final act, the Grand Sages settle around Jamphel Yeshe and turn to stone as they bannish the Great Clockwork from within the island.

The Eternal Flame of Lumina Aka is Lit


When the Angel Saxons and Kaltani druids gave the gift of flame to the men of Mt.Tarkaal, they enshrined it in a great bottle of glass.

Trade for Magics


In the 4th century of the Age of the Iron Divide, Angel Saxons and Kaltani druids traded the secrets of magic

The Founding of Jamphel Yeshe


The Five Sages cross the Iron Belt and the Corsic Ocean on foot to arrive at Whale Island, and they name it Jamphel Yeshe. It becomes a mecca of spirituality and philosphy.

The Yamato Surveys: Jamphel Yeshe


Yamato folk first survey Jamphel Yeshe, calling it "Kujira-tô" or Whale Island, owing to its shape that resembles a whale's head.

The Reshaping of the World


The Reshaping of the World was brought upon the Nine Realms after the War of the Reshaping and turned the shard world of Aqualon into a planet.

A History of Faith on Aqualon: The Old World


Before Aqualon was forged into a planet, it consisted of nine asteroids, floating around the sun, a rainbow river connecting them. Then, people put their faith in titans and gods, before they knew better.

Fulgrath


Fulgrath, the City of Lightning, is one of the Five Capital Cities of the Middle Lands.

Vinclav, the Master of Keys


Now games and wagers are the life / Of sailors, pirates, fisher′s wives; / But do beware the yellow eyes, / Don′t bet to serve, your soul, your life / Always beware the yellow eyes.

The Bonfire Shrine


A shrine dedicated to the Eternal Flame of Lumina Aka, and also a recognized magus academy of the Middle Lands.

Aerialis


One of the five great cities of the Middle Lands, home to the Rickard Leeuw Magistorium.

Aquaris


One of the five capitals of the Middle Lands, home to the Spire of Rahn.

Codex Riccardium - A History of Magic


From chapter 1 of the Codex Riccardium: Magna Magia - Some thoughts on the origins of magic in society by Rickard Leeuw.

Magic


The magic of Aqualon comes in several forms, but all of them share the same nature. ~ 1450

The Tower of Five


The Tower is the ruling house of the five Keepers, who are in charge of the Middle Lands.

The Middle Lands


The Middle Lands are the most powerful region of the Great Land, which encompasses most inhabital parts of the Southern Hemisphere of Aqualon.