Aqualon World Updates

  • Article Categories Implemented
    Oct 21, 2022

    The World Anvil article category widget is now correctly rendered in articles on this site. This makes the Encyclopedia Aqualonia article much more useful.

  • The Storm Winds of Glazglubin now on Bookshelf
    Oct 17, 2022

    With the new website up and running, "the Storm Winds of Glazglubin" has been added to the bookshelf. We are currently up to chapter 5 at over 50.000 words!

  • Significant Website Overhaul
    Oct 16, 2022

    While the design remains similar, the engine below this website's hood has been completely rebuilt from scratch. This platform no longer directs back and forth between itself and World Anvil, instead you can access almost all Aqualon World Anvil content right from here. Articles are regularily cached, meaning you can load articles fairly quickly and directly under the "Explore Aqualon" tab. The article search has been enhanced, there is a new "random article" feature and several style upgrades have also been implemented.

Featured Novel

The Storm Winds of Glazglubin


"There's a monster in every man, boy. Within me, there is a host, and one day, it'll be yours to command." Too often these days, Kenji's mind turns to the words of his accursed father. When he fled the Old Country, he thought he had left the monsters behind, but now he sees them every day in the eyes of his friend and mentor. His world is about to crumble in a spasm of eldritch magic, and though he can see the face of his undoing so clearly in his nightmares, deep down, he knows that the first blow has already been struck.
As the tendrils of a soul plague lay claim on Aqualon's oldest and most powerful magocracy, the Lord of Wind, Kenji Sokolow, is cast down from his high tower, pressed to rally whatever forces he can find. But first, he has to survive...

Featured Short Story

The Black Priest of Rastrowel


A gripping short story from the life of Lyn, a young girl in the care of two HJT Ferries, ships mages for hire, which operate from their office on the island of Rastrowel, the highly religious birth place of the Church of Pure Souls.

Faced with prejudice against mages every day, Lyn's winning personality and innocence keep her well within the good graces of her peers, until a Black Priest, an inquisitor of the Church takes notice of her...

Lore Articles and Maps

World Map

Gargantuan and already filled with many interesting map pins.

All Lore Articles
Sorted newest to oldest

Dunhearst Asylum


On the foggy Church island of Cromwell, there lies an old Sanatorium that has endured for over a thousand years. It's history is grim, but its secrets... they are grimmer.

The Keeper Weapons


These greatest of weapons bind the great elemental Ur-Souls to their Keepers, enabling them to perform impossible feats of elemental magic.

The Keepers


Mightier than mages, only five Keepers ever exist at a time, each exerting total dominion over one of the five magical elements.


A Synopsis of the World

Seventeen centuries of peace have allowed the people of Aqualon to flourish. Since the Great War, now known as the Age of Heroes, when the Old Gods rose up once more in vain, the world has become prosperous: powerful magocracies in the Middle Lands are going through a magical industrial revolution and rich tapestries of cultures flourish in the Yamato Mountain Range and the Seventeen Yonder Islands. These lie in the Corsic Ocean of the Ocean Belt beyond the 150 kilometer band of iron, the Iron Belt, which rings the planet around its equator.

And isolated from the rest: two technocracies so far beyond them that they could be thought to live in a world of their own. They are divided by their opposing views on integrating magic and technology, yet united in their quest for knowledge.

But who would have thought that none of these would start the next great war?

Browse Aqualon's countless lore articles below: Fantasy, Scifi, Horror, Mystery; there is enough to suit any palate and sate any appetite.

The Grand Master of the Null

The Sign of the Eclipse consists of two gate wings, representing the Great Clockwork, a sun, representing enlightenment and magic, and a black moon in front of it, representing the Brotherhood, ready to protect the world from a sun too bright to withstand.   While all Brothers and Sisters of the Null wear this sign on their back when on official business, across their chests they wear a derivation of it, containing a special symbol within the black moon that denotes their rank. Only the Grand Master wears a plain Sign of the Eclipse both front and back, and having permanently unlocked his or her fifth gate, they are usually veiled in ever-shifting shadows.  

The Shadows Without

Black flickers and the faintest impressions of a near-invisible gate are sometimes perceived by those who stand near a Null who perform their strange magic: the hallmark of cracking open the fifth gate; the Gate of Shadow.   Ordinarily, one who seeks enlightenment will strife to open the first gate, the Gate of Enlightenment, and if they succeed, a strange energy will flood out of that inner gate, uplifting them. But as it does so, the fifth gate will open as well and absorb whatever is spilled. In the end, both gates connect to the Great Clockwork, and it is only the manner in which they connect to it that defines their nature and purpose.   In opening only the fifth gate, Null create a strange vacuum in their souls, and it sucks up the soul power that is constantly being released around them by the Great Clockwork, funneling it back into itself. This turns them into a sort of magic sink that nullifies magic in their vicinity.   The Grand Master, of which there exist up to two at any given time (up to one per Black Sanctum), is one who has opened his fifth gate completely, and never closes it. The supernatural qualities of the world flood into his being at all times, and it gives him unusual insights and powers, veiling him in ever-shifting shadows, perceivable by the naked eye.  

The Ultimate Duty

The Grand Master alone is entrusted with the interpretation of the Three-Eyed Sentinels' precognition and prophecies, which are often difficult to understand and veiled in strange metaphor and imagery.   He also commands his fellow Brothers and Sisters and judges the worthiness of pilgrims who journey to the Black Sanctums, and while his service has been in low demand for the former throughout the seventeen centuries of seclusion the Null sought after the end of the Great War, new pilgrims arrive regularly, and it is his important duty to accept their gifts, judge their hearts, and potentially invite them to join the Brotherhood.  

After 1700 Years, The Null Arise

Warning: this is an excerpt from Aqualon, Rise of the Broken.
Rei the Null is Summond to the Grand Master
Since the days that men first saw the shape of the Great Clockwork, their sense of their own existence has become more and more refined. And to that existence there are five parts and between them five gates. But just as the opening of the first gate would necessitate the opening of the fifth gate, the light of the universe made flesh brought forth the shadow of that light made flesh as well. There is no power misunderstood like the fifth; shadow means nullification, the return of one thing to its original state, the unmaking, the release. Oft it would be viewed as a weakness or even as evil, but nothing was further from the truth. As the counterpart to entropy, shadow was but a part of nature that was necessitated by light, or so the Brotherhood of the Null believed. Some of them even called themselves the shepherds of souls, guiding roused souls back to sleep, thus making flowing magic ebb, and for good reason, for magic has wrought great devastation onto the lands of Aqualon far too often.   Rei bowed his head as the silence around him was ever-shifting, just like the dark. “Grand master, you have summoned me.” The grand master nodded. Cloaked not just in coal black garb, but seemingly living shadows, the grand master of the order was a sight to behold, inspiring and yet, on a very basic, instinctive level terrifying. “Brother Rei,” he said in a deep and quite courteous voice, “it is good to see you, what comes to be will come to naught.” In that he cited the customary greeting of the brothers of the Null. “The world will soon wake in chaos and as it does so must we. The brotherhood has lived in seclusion for seventeen centuries, but now mankind shall know us once again,” he proclaimed.   Rei opened his eyes wide in disbelief. He had lived and served in the brotherhood for all the life he cared to remember, acolytes were guided here by fate at a young age or as the wise men said: by the gears that entwined with their souls and made them walk the face of this world. Never had Rei seen any of that world other than the Black Sanctum, the Silent Ponds, and the mountain fields of the Ever-Clouded Pass, save for long faded memories of an uneventful childhood on the Yamato Mountain Range. Nor had he ever whished for more. Still, the brothers served the brotherhood and that cause would give him strength, for he already suspected what the grand master would ask of him.   “The Three-Eyed Sentinels have summoned me and told me of the days to come. A shadow more ancient than our order has awoken in the lands of man and it wishes to nullify creation itself, to break the clockwork. They say it appears as a yellow glimmer in the dark that eats at shadow and light all the same until they are no more. The balance we are sworn to uphold is the balance of the three truths, brother, what seeks to break that balance has no place in this universe, so we say. And so it shall be.   The Sentinels say that one who has lived through the grasp of those shadows will rise and fight them with his own hands and the hands of all free men at his side, but - he will need time, and time he has not. For this reason I have summoned you, Brother Rei. You are strong and a master of the fifth gate as you have proven. Pick four more brothers to walk with you and seek out the five cities of the Middle Lands, there you shall find the minions of this dire threat and there you will take the powers that they would abuse for evil.” The grand master’s command was spoken and Rei was bound to follow. “What comes to be will come to naught,” he said and bowed his head again. Then he left the grand master to the shadows and made for the Silent Ponds to collect the first companion for his quest…
 
 
The Brotherhood of the Null
Organization | Dec 26, 2018

"What Comes to Be Will Come to Naught." - A black wave washes over the land and all magic ends. (5033 Words)

- The Sign of the Eclipse
The Brotherhood of the Null lives at either ends of the world in Black Sanctums made from monolithic onyx, raised out of the mountain side of the Eastern and Western Walls of Weltenend. There they practice meditation, study and chronicle old texts, heed the warnings of their seers, and secretly keep magic that threatens to overturn the world at bay.

Poetry on Aqualon

Short Poems

Voiced by Koray Birenheide

Short Stories

The Travelers Guide to Aqualon

Articles with Author's Audio Commentary
Listen to my varied ramblings about the context of this lore, how it came to be as well as various thoughts on the World of Aqualon and my writing process.

Schools of Elemental Magic


Of the various types of magic on Aqualon, elemental magic is the easiest to attain and the most prolific kind across the globe. There are five sub-types of elemental magic: Water, Fire, Lightning, Earth, and Wind, each with its own schools.

Codex Riccardium - A History of Magic


From chapter 1 of the Codex Riccardium: Magna Magia - Some thoughts on the origins of magic in society by Rickard Leeuw.

Articles with Additional Secret Lore
These articles have little extra paragraphs, tiny stories, or other extra bits of lore visible to patrons.

The Keeper Weapons


These greatest of weapons bind the great elemental Ur-Souls to their Keepers, enabling them to perform impossible feats of elemental magic.

The Keepers


Mightier than mages, only five Keepers ever exist at a time, each exerting total dominion over one of the five magical elements.

The Ur-Souls


Since the creation of the Great Clockwork, those most powerful souls often suspected of being deeply connected to that very creation have stood apart from the rest, commanding magic and a connection to the Great Clockwork few other souls can match.

The Hearthersfǫr - Days of Winterlight Angels


Far down north live the Kaltani, Skôts, and Gallians, as well as the Angel Saxons. Of the old Nordmen tribes, only the Angel Saxons remain truly mighty, and when the dark winters threaten their brethren below, the Journey of the Hearth begins...

Whetu Mohio


The Maoloaiya art of navigation, sometimes called pathfinding, with the help of which they used to travel hundreds of thousands of kilometers across the Corsic Ocean and Trans-Glaciatic Sea.

Faith


Clockwork theologists have a few things to say about faith. With relentless empirical study, they have uncovered the impressive power behind genuine faith and how it can bend and empower souls.

The Maoloaiya


The Maoloaiya inhabit the Trans-Glaciatic Sea, cut off from the rest of the world by the mighty Gastropnir Glacier, which separates them from the Great Land and the Corsic Ocean. They are skilled navigators and nomadic island dwellers. ~ 4702

Doubts About the Great Clockwork Arise in Jamphel Yeshe


In one final act, the Grand Sages settle around Jamphel Yeshe and turn to stone as they bannish the Great Clockwork from within the island.

The Eternal Flame of Lumina Aka is Lit


When the Angel Saxons and Kaltani druids gave the gift of flame to the men of Mt.Tarkaal, they enshrined it in a great bottle of glass.

Trade for Magics


In the 4th century of the Age of the Iron Divide, Angel Saxons and Kaltani druids traded the secrets of magic

The Founding of Jamphel Yeshe


The Five Sages cross the Iron Belt and the Corsic Ocean on foot to arrive at Whale Island, and they name it Jamphel Yeshe. It becomes a mecca of spirituality and philosphy.

The Yamato Surveys: Jamphel Yeshe


Yamato folk first survey Jamphel Yeshe, calling it "Kujira-tô" or Whale Island, owing to its shape that resembles a whale's head.

The Reshaping of the World


The Reshaping of the World was brought upon the Nine Realms after the War of the Reshaping and turned the shard world of Aqualon into a planet.

A History of Faith on Aqualon: The Old World


Before Aqualon was forged into a planet, it consisted of nine asteroids, floating around the sun, a rainbow river connecting them. Then, people put their faith in titans and gods, before they knew better.

Fulgrath


Fulgrath, the City of Lightning, is one of the Five Capital Cities of the Middle Lands.

Vinclav, the Master of Keys


Now games and wagers are the life / Of sailors, pirates, fisher′s wives; / But do beware the yellow eyes, / Don′t bet to serve, your soul, your life / Always beware the yellow eyes.

The Bonfire Shrine


A shrine dedicated to the Eternal Flame of Lumina Aka, and also a recognized magus academy of the Middle Lands.

Aerialis


One of the five great cities of the Middle Lands, home to the Rickard Leeuw Magistorium.

Aquaris


One of the five capitals of the Middle Lands, home to the Spire of Rahn.

Codex Riccardium - A History of Magic


From chapter 1 of the Codex Riccardium: Magna Magia - Some thoughts on the origins of magic in society by Rickard Leeuw.

Magic


The magic of Aqualon comes in several forms, but all of them share the same nature. ~ 1450

The Tower of Five


The Tower is the ruling house of the five Keepers, who are in charge of the Middle Lands.

The Middle Lands


The Middle Lands are the most powerful region of the Great Land, which encompasses most inhabital parts of the Southern Hemisphere of Aqualon.