Aqualon World Updates

  • Article Categories Implemented
    Oct 21, 2022

    The World Anvil article category widget is now correctly rendered in articles on this site. This makes the Encyclopedia Aqualonia article much more useful.

  • The Storm Winds of Glazglubin now on Bookshelf
    Oct 17, 2022

    With the new website up and running, "the Storm Winds of Glazglubin" has been added to the bookshelf. We are currently up to chapter 5 at over 50.000 words!

  • Significant Website Overhaul
    Oct 16, 2022

    While the design remains similar, the engine below this website's hood has been completely rebuilt from scratch. This platform no longer directs back and forth between itself and World Anvil, instead you can access almost all Aqualon World Anvil content right from here. Articles are regularily cached, meaning you can load articles fairly quickly and directly under the "Explore Aqualon" tab. The article search has been enhanced, there is a new "random article" feature and several style upgrades have also been implemented.

Featured Novel

The Storm Winds of Glazglubin


"There's a monster in every man, boy. Within me, there is a host, and one day, it'll be yours to command." Too often these days, Kenji's mind turns to the words of his accursed father. When he fled the Old Country, he thought he had left the monsters behind, but now he sees them every day in the eyes of his friend and mentor. His world is about to crumble in a spasm of eldritch magic, and though he can see the face of his undoing so clearly in his nightmares, deep down, he knows that the first blow has already been struck.
As the tendrils of a soul plague lay claim on Aqualon's oldest and most powerful magocracy, the Lord of Wind, Kenji Sokolow, is cast down from his high tower, pressed to rally whatever forces he can find. But first, he has to survive...

Featured Short Story

The Black Priest of Rastrowel


A gripping short story from the life of Lyn, a young girl in the care of two HJT Ferries, ships mages for hire, which operate from their office on the island of Rastrowel, the highly religious birth place of the Church of Pure Souls.

Faced with prejudice against mages every day, Lyn's winning personality and innocence keep her well within the good graces of her peers, until a Black Priest, an inquisitor of the Church takes notice of her...

Lore Articles and Maps

Random Article

Click to see a random lore article.

Constantine Rajavadi


First Dan Magus Constantine Rajavadi of the Monstary of Five Paths.

World Map

Gargantuan and already filled with many interesting map pins.

All Lore Articles
Sorted newest to oldest

Dunhearst Asylum


On the foggy Church island of Cromwell, there lies an old Sanatorium that has endured for over a thousand years. It's history is grim, but its secrets... they are grimmer.

The Keeper Weapons


These greatest of weapons bind the great elemental Ur-Souls to their Keepers, enabling them to perform impossible feats of elemental magic.

The Keepers


Mightier than mages, only five Keepers ever exist at a time, each exerting total dominion over one of the five magical elements.


A Synopsis of the World

Seventeen centuries of peace have allowed the people of Aqualon to flourish. Since the Great War, now known as the Age of Heroes, when the Old Gods rose up once more in vain, the world has become prosperous: powerful magocracies in the Middle Lands are going through a magical industrial revolution and rich tapestries of cultures flourish in the Yamato Mountain Range and the Seventeen Yonder Islands. These lie in the Corsic Ocean of the Ocean Belt beyond the 150 kilometer band of iron, the Iron Belt, which rings the planet around its equator.

And isolated from the rest: two technocracies so far beyond them that they could be thought to live in a world of their own. They are divided by their opposing views on integrating magic and technology, yet united in their quest for knowledge.

But who would have thought that none of these would start the next great war?

Browse Aqualon's countless lore articles below: Fantasy, Scifi, Horror, Mystery; there is enough to suit any palate and sate any appetite.

Nubium, the Magic Metal of Aerialis

Nubium is a silvery metal with high durability and low weight, consisting of, for the most part, of aluminum alloy. While the base metal is produced in Fulgrath, nubium itself is made in Aerialis and used to create floating installations, gliding apparatuses, and more unusual applications, as touching it almost nullifies its weight.   Large quantities of aluminum and aluminum alloy are imported from Fulgrath to Aerialis on a regular basis and formed into tools and household appliances as well as sheets and roof-parts for housing. Only a portion of it is treated with special spell Ink mandalas to create nubium, a metal that becomes lighter when fed with soul power. It is produced by a guild called the Nubium Painters, smiths and mandala makers that forge the precious magic metal out of aluminum alloy.  

Regulation

Nubium is considered a proprietary technology of Aerialis and its export has been heavily regulated since its invention in 1414 GE, though these regulations have slackened over the centuries. In the spring of 1623 GE, there was a chain of nubium shipment hijackings in Aerialis which infuriated the margrave of at time, Caspian Volthun. He gathered all the most powerful people as well as guards, White Lancers, and private investigators and initiated one of the largest manhunts in the history of the city to find the organization responsible.  

Famous Applications

The main hall of the Rickard Leeuw Magistorium is built almost entirely out of nubium (after a complete rebuild in 1531 GE) and can be floated high into the sky if need be: a final defense mechanism that can keep at least this part of the city safe for a while, should the outer wind wall and inner city walls fail.  
Warning: This is an actual spoiler; an excerpt from Aqualon, Rise of the Broken
Rei the Null overlooks the Royal City of Aerialis
Rei and the Valkyrie were led outside the Van Haag-Taira Hall of the City Council, a beautifully crafted house with an oversized roof, resembling the old Yamato shrine main buildings called honden. Its sides were painted in many hues of blue, and the roof itself was brightly white. The place they had egressed to was the Royal City of Aerialis, of which Rei had read very few specifics in the past, due to information about it being restricted. On city maps it would appear as a uniform area with no channels, streets, or buildings displayed. Yet all these things were here: The plaza of the ward was enormous, the entire region paved with smooth, gray stone and in the far distance – at least on those sides that Rei could spy – were tall walls, watchtowers, and guarded gates. In the distance also he could see a great, shining building, shaped like a donjon and surrounded by several towers that were connected to it with broad beams, all of it wrought of that most unusual magical metal, nubium. Between towers and donjon, tough ropes were spanned, holding broad stretches of durable cloth. Without a doubt, Rei was looking at the great Rickard Leeuw Magistorium, one of the five grand mage academies of the Middle Lands, training and research ground for the most esteemed air mages of all the Great Land. Crafted almost entirely of that strange, silvery metal that had spell ink mandalas wrought into it, the castle-like building reflected the light of the sun everywhere.   <I wonder if that isn’t a little bright for the eyes, if you have to go there every day…>, he mused as the page led them to a close-by building, also lavishly designed though a bit smaller, connected to a little stone garden with carefully tended trees and shrubbery. In the end, it didn’t matter how pleasing for the eye the Magistorium was. It was not wrought of nubium for show, but for more practical reasons, as the high-councilor had already hinted earlier: if soul power was channeled into the metal, it became nearly weightless, and at that point, a handful of wind mages together could lift the entire Magistorium high into the sky; a final defense against an overwhelming attack. Still, the high-councilor, whom Rei suspected to be the head of the esteemed Van Haag-Taira family, had been quite right, and the large population of Aerialis had no chance of fitting into the Magistorium, no matter how grand it was.
 
 

Unusual Applications

The wondrous metal nubium has been utilized for personal gliding apparatuses, some of which are used in sports and reconnaissance. Being vulnerable to null magic, lightning magic, and arrow attacks, they have not been in widespread use in wars. Additionally, the discovery of nubium dates after the Age of Heroes, so there was no pressing need to weaponize the technology yet.

Poetry on Aqualon

Short Poems

Voiced by Koray Birenheide

Short Stories

The Travelers Guide to Aqualon

Articles with Author's Audio Commentary
Listen to my varied ramblings about the context of this lore, how it came to be as well as various thoughts on the World of Aqualon and my writing process.

Schools of Elemental Magic


Of the various types of magic on Aqualon, elemental magic is the easiest to attain and the most prolific kind across the globe. There are five sub-types of elemental magic: Water, Fire, Lightning, Earth, and Wind, each with its own schools.

Codex Riccardium - A History of Magic


From chapter 1 of the Codex Riccardium: Magna Magia - Some thoughts on the origins of magic in society by Rickard Leeuw.

Articles with Additional Secret Lore
These articles have little extra paragraphs, tiny stories, or other extra bits of lore visible to patrons.

The Keeper Weapons


These greatest of weapons bind the great elemental Ur-Souls to their Keepers, enabling them to perform impossible feats of elemental magic.

The Keepers


Mightier than mages, only five Keepers ever exist at a time, each exerting total dominion over one of the five magical elements.

The Ur-Souls


Since the creation of the Great Clockwork, those most powerful souls often suspected of being deeply connected to that very creation have stood apart from the rest, commanding magic and a connection to the Great Clockwork few other souls can match.

The Hearthersfǫr - Days of Winterlight Angels


Far down north live the Kaltani, Skôts, and Gallians, as well as the Angel Saxons. Of the old Nordmen tribes, only the Angel Saxons remain truly mighty, and when the dark winters threaten their brethren below, the Journey of the Hearth begins...

Whetu Mohio


The Maoloaiya art of navigation, sometimes called pathfinding, with the help of which they used to travel hundreds of thousands of kilometers across the Corsic Ocean and Trans-Glaciatic Sea.

Faith


Clockwork theologists have a few things to say about faith. With relentless empirical study, they have uncovered the impressive power behind genuine faith and how it can bend and empower souls.

The Maoloaiya


The Maoloaiya inhabit the Trans-Glaciatic Sea, cut off from the rest of the world by the mighty Gastropnir Glacier, which separates them from the Great Land and the Corsic Ocean. They are skilled navigators and nomadic island dwellers. ~ 4702

Doubts About the Great Clockwork Arise in Jamphel Yeshe


In one final act, the Grand Sages settle around Jamphel Yeshe and turn to stone as they bannish the Great Clockwork from within the island.

The Eternal Flame of Lumina Aka is Lit


When the Angel Saxons and Kaltani druids gave the gift of flame to the men of Mt.Tarkaal, they enshrined it in a great bottle of glass.

Trade for Magics


In the 4th century of the Age of the Iron Divide, Angel Saxons and Kaltani druids traded the secrets of magic

The Founding of Jamphel Yeshe


The Five Sages cross the Iron Belt and the Corsic Ocean on foot to arrive at Whale Island, and they name it Jamphel Yeshe. It becomes a mecca of spirituality and philosphy.

The Yamato Surveys: Jamphel Yeshe


Yamato folk first survey Jamphel Yeshe, calling it "Kujira-tô" or Whale Island, owing to its shape that resembles a whale's head.

The Reshaping of the World


The Reshaping of the World was brought upon the Nine Realms after the War of the Reshaping and turned the shard world of Aqualon into a planet.

A History of Faith on Aqualon: The Old World


Before Aqualon was forged into a planet, it consisted of nine asteroids, floating around the sun, a rainbow river connecting them. Then, people put their faith in titans and gods, before they knew better.

Fulgrath


Fulgrath, the City of Lightning, is one of the Five Capital Cities of the Middle Lands.

Vinclav, the Master of Keys


Now games and wagers are the life / Of sailors, pirates, fisher′s wives; / But do beware the yellow eyes, / Don′t bet to serve, your soul, your life / Always beware the yellow eyes.

The Bonfire Shrine


A shrine dedicated to the Eternal Flame of Lumina Aka, and also a recognized magus academy of the Middle Lands.

Aerialis


One of the five great cities of the Middle Lands, home to the Rickard Leeuw Magistorium.

Aquaris


One of the five capitals of the Middle Lands, home to the Spire of Rahn.

Codex Riccardium - A History of Magic


From chapter 1 of the Codex Riccardium: Magna Magia - Some thoughts on the origins of magic in society by Rickard Leeuw.

Magic


The magic of Aqualon comes in several forms, but all of them share the same nature. ~ 1450

The Tower of Five


The Tower is the ruling house of the five Keepers, who are in charge of the Middle Lands.

The Middle Lands


The Middle Lands are the most powerful region of the Great Land, which encompasses most inhabital parts of the Southern Hemisphere of Aqualon.