Aqualon World Updates

  • Article Categories Implemented
    Oct 21, 2022

    The World Anvil article category widget is now correctly rendered in articles on this site. This makes the Encyclopedia Aqualonia article much more useful.

  • The Storm Winds of Glazglubin now on Bookshelf
    Oct 17, 2022

    With the new website up and running, "the Storm Winds of Glazglubin" has been added to the bookshelf. We are currently up to chapter 5 at over 50.000 words!

  • Significant Website Overhaul
    Oct 16, 2022

    While the design remains similar, the engine below this website's hood has been completely rebuilt from scratch. This platform no longer directs back and forth between itself and World Anvil, instead you can access almost all Aqualon World Anvil content right from here. Articles are regularily cached, meaning you can load articles fairly quickly and directly under the "Explore Aqualon" tab. The article search has been enhanced, there is a new "random article" feature and several style upgrades have also been implemented.

Featured Novel

The Storm Winds of Glazglubin


"There's a monster in every man, boy. Within me, there is a host, and one day, it'll be yours to command." Too often these days, Kenji's mind turns to the words of his accursed father. When he fled the Old Country, he thought he had left the monsters behind, but now he sees them every day in the eyes of his friend and mentor. His world is about to crumble in a spasm of eldritch magic, and though he can see the face of his undoing so clearly in his nightmares, deep down, he knows that the first blow has already been struck.
As the tendrils of a soul plague lay claim on Aqualon's oldest and most powerful magocracy, the Lord of Wind, Kenji Sokolow, is cast down from his high tower, pressed to rally whatever forces he can find. But first, he has to survive...

Featured Short Story

The Black Priest of Rastrowel


A gripping short story from the life of Lyn, a young girl in the care of two HJT Ferries, ships mages for hire, which operate from their office on the island of Rastrowel, the highly religious birth place of the Church of Pure Souls.

Faced with prejudice against mages every day, Lyn's winning personality and innocence keep her well within the good graces of her peers, until a Black Priest, an inquisitor of the Church takes notice of her...

Lore Articles and Maps

Random Article

Click to see a random lore article.

Idioms of Aqualon


A list of of idioms and sayings used throughout Aqualon.

World Map

Gargantuan and already filled with many interesting map pins.

All Lore Articles
Sorted newest to oldest

Dunhearst Asylum


On the foggy Church island of Cromwell, there lies an old Sanatorium that has endured for over a thousand years. It's history is grim, but its secrets... they are grimmer.

The Keeper Weapons


These greatest of weapons bind the great elemental Ur-Souls to their Keepers, enabling them to perform impossible feats of elemental magic.

The Keepers


Mightier than mages, only five Keepers ever exist at a time, each exerting total dominion over one of the five magical elements.


A Synopsis of the World

Seventeen centuries of peace have allowed the people of Aqualon to flourish. Since the Great War, now known as the Age of Heroes, when the Old Gods rose up once more in vain, the world has become prosperous: powerful magocracies in the Middle Lands are going through a magical industrial revolution and rich tapestries of cultures flourish in the Yamato Mountain Range and the Seventeen Yonder Islands. These lie in the Corsic Ocean of the Ocean Belt beyond the 150 kilometer band of iron, the Iron Belt, which rings the planet around its equator.

And isolated from the rest: two technocracies so far beyond them that they could be thought to live in a world of their own. They are divided by their opposing views on integrating magic and technology, yet united in their quest for knowledge.

But who would have thought that none of these would start the next great war?

Browse Aqualon's countless lore articles below: Fantasy, Scifi, Horror, Mystery; there is enough to suit any palate and sate any appetite.

High Saxian

Sometimes known as the lost tongue of the Albenmannen, "Albian", though true Albian differs from modern High Saxian in several aspects.
 

Parts of Speech

Words in the High Saxian Language come in the following types: Nouns, verbs, amplifiers (a combination of adjectives and adverbs), tonal prefixes, modulators (grammatical suffixes), pronouns,and conjunctions.  

Nouns

Nouns do not have a gender or cases in High Saxian but do have both definite and indefinite singular and plural forms.  
Indefinite Singular Definite Singular Indefinite Plural Definite Plural
High Saxian Saxa Saxia Saxer Saxär
Translation Mountain The Mountain / High Saxia Mountains The Mountains
  In this form of declining a noun, the ending of the noun is handled as follows:
If the noun ends on a vowel, the vowel is replaced by the ending, otherwise the ending is appended.
  Example of a Noun ending in a Consonante
Ísen (iron) becomes Ísenia (the iron) in the definite singular.  

Amplifiers

  Amplifiers in High Saxian are surrounded on both sides by the word they amplify or "describe". This means "the green house" in High Saxian would be phrased as "the house green house".   In classic Albian, this "sandwiching" could have any number of layers, whereas in modern High Saxian, the amplified is only ever placed at the beginning and end and multiple amplifiers are chained using the grammatical suffix "-ta". The exception to this is lyrical High Saxian. In poetry, the classical Albian form is still in use, and sometimes people utilize the technique in oratory.   Example
Saxer => Mountains
Saxer hár Saxer => High mountains
Saxer hárta kaldrta Saxer => High and cold mountains
Saxer hár Saxer kaldr Saxer => Cold, high mountains (Albian or lyrical High Saxian)  

Modulators

 

Attachment Indicator -ze

a) Nouns and b) verbs paired with the suffix -ze are assigned to the listener in a way comparable to the use of "your" and "you". Though rather than possessive, the suffix, to be more precise, assigns an action or thing/location/topic to the opposing party, meaning a more accurate translation of "noun"-ze is usually "with you".   Examples:
a) Y wolå Rakallaze.
=> I see your heart.   b) Mel'kenze vætr.
=> for worse, you know nothing.
   

Sentence Examples with Explanation

  The saying "Rakata Rakta ri rul'yi" is well known among the Nordmen, but only it's rather loose translation is known to those who do not speak the tongue of the Angels: "Though dimmer than the stars, our blood is still red and hot, and it smells of metal," alluding to the Old World faith in the Soul Forge, a proto-form of the Great Clockwork.   The literal translation goes more along the lines of "Smelt down your celestial and physical form and rekindle your blood!" - this refers also to the Men of Metal Myth, commanding the listener, if taken literally, to seek reincarnation. In its current form, the saying, however has long ago taken on a new meaning, instead reminding the listener of their awesome celestial origin, for by the principles of the Men of Metal Myth, all souls are smelted in the celestial kilns of the Soul Forge, visible to us as bright star light, and poured into our bodies when we are in the womb, cooling down and becoming our living blood.   On a grammatical level, the sentence has the following structure:   The connector modulator "ta", creates a semantic link between the word it is attached to and the following word, if that word carries the same modulator, forming a unit of "Rak" and "Raka".   The translation of "Rak" and "Raka" is somewhat difficult to achieve. While "Rak" is often translated as "the flesh" or "the mortal form," from its offshoots and connotations, it can be determined that its most literal translations goes along the line of "heart and brain".   Derived from "Rak" are the predominantly literal words for these organs, "Rakvul", "the brain", and "Rakshäal", "the heart".   "Raka" on the other hand, refers to the metaphysical counterparts of this organs, being best translated as "heart and soul". By extension, "Rakalla" is also translated as "the heart," but exclusively refers to metaphorical applications of the word. "The soul" would be "Rakënan".   Thus, translators generally tend to translate the combination of "Rakata Rakta" as "The celestial and the physical form".   "Ri" is the imperative form of "rishte", meaning "to smelt", "to smelt down", or "to reduce with fire".   Etymologically, it is relevant to note that the nominalization of "ri" is "Rinne", which technically means "the smelting" but is also strongly connoted as also meaning "reincarnation" or "rebirth", and exists in the same form in the Yamato tongue, also meaning "the cycle of rebirth".    The construction "rul'yi" is comprised of the words "rushte", "to kindle", "to rekindle", or "to light a fire", and the word "yi", which means "blood".   Verbs come before nouns but after enumerations in High Saxian, a grammatical fact often utilized in poetry.   While "Rushte yi" would mean something along the line of "to rekindle blood", the imperative form "rul'yi" means something along the line of "rekindle the blood!"   Note that an "l" is appended to the base form of "ru" due to it being followed by "y", which is considered to be a vowel in High Saxian. The doubling of vowels in verb-noun constructs is generally avoided in High Saxian grammar.

Dictionary

13 Words.

Poetry on Aqualon

Short Poems

Voiced by Koray Birenheide

Short Stories

The Travelers Guide to Aqualon

Articles with Author's Audio Commentary
Listen to my varied ramblings about the context of this lore, how it came to be as well as various thoughts on the World of Aqualon and my writing process.

Schools of Elemental Magic


Of the various types of magic on Aqualon, elemental magic is the easiest to attain and the most prolific kind across the globe. There are five sub-types of elemental magic: Water, Fire, Lightning, Earth, and Wind, each with its own schools.

Codex Riccardium - A History of Magic


From chapter 1 of the Codex Riccardium: Magna Magia - Some thoughts on the origins of magic in society by Rickard Leeuw.

Articles with Additional Secret Lore
These articles have little extra paragraphs, tiny stories, or other extra bits of lore visible to patrons.

The Keeper Weapons


These greatest of weapons bind the great elemental Ur-Souls to their Keepers, enabling them to perform impossible feats of elemental magic.

The Keepers


Mightier than mages, only five Keepers ever exist at a time, each exerting total dominion over one of the five magical elements.

The Ur-Souls


Since the creation of the Great Clockwork, those most powerful souls often suspected of being deeply connected to that very creation have stood apart from the rest, commanding magic and a connection to the Great Clockwork few other souls can match.

The Hearthersfǫr - Days of Winterlight Angels


Far down north live the Kaltani, Skôts, and Gallians, as well as the Angel Saxons. Of the old Nordmen tribes, only the Angel Saxons remain truly mighty, and when the dark winters threaten their brethren below, the Journey of the Hearth begins...

Whetu Mohio


The Maoloaiya art of navigation, sometimes called pathfinding, with the help of which they used to travel hundreds of thousands of kilometers across the Corsic Ocean and Trans-Glaciatic Sea.

Faith


Clockwork theologists have a few things to say about faith. With relentless empirical study, they have uncovered the impressive power behind genuine faith and how it can bend and empower souls.

The Maoloaiya


The Maoloaiya inhabit the Trans-Glaciatic Sea, cut off from the rest of the world by the mighty Gastropnir Glacier, which separates them from the Great Land and the Corsic Ocean. They are skilled navigators and nomadic island dwellers. ~ 4702

Doubts About the Great Clockwork Arise in Jamphel Yeshe


In one final act, the Grand Sages settle around Jamphel Yeshe and turn to stone as they bannish the Great Clockwork from within the island.

The Eternal Flame of Lumina Aka is Lit


When the Angel Saxons and Kaltani druids gave the gift of flame to the men of Mt.Tarkaal, they enshrined it in a great bottle of glass.

Trade for Magics


In the 4th century of the Age of the Iron Divide, Angel Saxons and Kaltani druids traded the secrets of magic

The Founding of Jamphel Yeshe


The Five Sages cross the Iron Belt and the Corsic Ocean on foot to arrive at Whale Island, and they name it Jamphel Yeshe. It becomes a mecca of spirituality and philosphy.

The Yamato Surveys: Jamphel Yeshe


Yamato folk first survey Jamphel Yeshe, calling it "Kujira-tô" or Whale Island, owing to its shape that resembles a whale's head.

The Reshaping of the World


The Reshaping of the World was brought upon the Nine Realms after the War of the Reshaping and turned the shard world of Aqualon into a planet.

A History of Faith on Aqualon: The Old World


Before Aqualon was forged into a planet, it consisted of nine asteroids, floating around the sun, a rainbow river connecting them. Then, people put their faith in titans and gods, before they knew better.

Fulgrath


Fulgrath, the City of Lightning, is one of the Five Capital Cities of the Middle Lands.

Vinclav, the Master of Keys


Now games and wagers are the life / Of sailors, pirates, fisher′s wives; / But do beware the yellow eyes, / Don′t bet to serve, your soul, your life / Always beware the yellow eyes.

The Bonfire Shrine


A shrine dedicated to the Eternal Flame of Lumina Aka, and also a recognized magus academy of the Middle Lands.

Aerialis


One of the five great cities of the Middle Lands, home to the Rickard Leeuw Magistorium.

Aquaris


One of the five capitals of the Middle Lands, home to the Spire of Rahn.

Codex Riccardium - A History of Magic


From chapter 1 of the Codex Riccardium: Magna Magia - Some thoughts on the origins of magic in society by Rickard Leeuw.

Magic


The magic of Aqualon comes in several forms, but all of them share the same nature. ~ 1450

The Tower of Five


The Tower is the ruling house of the five Keepers, who are in charge of the Middle Lands.

The Middle Lands


The Middle Lands are the most powerful region of the Great Land, which encompasses most inhabital parts of the Southern Hemisphere of Aqualon.